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Re: Yet unnamed zombie game. [Re: mpdeveloper_A] #163449
10/28/07 10:49
10/28/07 10:49
Joined: Jul 2002
Posts: 2,002
Europe
ShoreVietam Offline
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ShoreVietam  Offline
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Joined: Jul 2002
Posts: 2,002
Europe
Nice one, but when you shot a weapon not your Arm moves down but the weapon moves up.

The shots seem to be quite slow or are they only for visual purpose (I'd advice so, since it is the best way to split shots into no-time-effect and timed animation)


My project Schlacht um Kyoto - Das Samurai Browsergame! (sorry, german only)
Re: Yet unnamed zombie game. [Re: ShoreVietam] #163450
10/28/07 13:47
10/28/07 13:47
Joined: Feb 2006
Posts: 86
here...or is it here...no no i...
mpdeveloper_A Offline OP
Junior Member
mpdeveloper_A  Offline OP
Junior Member

Joined: Feb 2006
Posts: 86
here...or is it here...no no i...
Well with the weapons I wanted to give a feel of a normal person not a soldier, thats also why their is no cross hair. But I am going to add some more animation to the tommygun.

Re: Yet unnamed zombie game. [Re: mpdeveloper_A] #163451
10/29/07 10:49
10/29/07 10:49
Joined: Jul 2002
Posts: 2,002
Europe
ShoreVietam Offline
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ShoreVietam  Offline
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Joined: Jul 2002
Posts: 2,002
Europe
I think you missunderstood what I wanted to say.

A gun that is fired creates a force directing to the oppsosing direction where the bullet goes to (with the same energy that the bullet got).

The weapon wants to go backwards, but there is the hand which creates a force to avoid this. But since the mass-point of gun and hand is not behind the barrel, but below, somewhere inbetween hand-force and shot-force, both opposion forces create an angular momentum that rotates the weapon.
As your upper arm is not stretchable the gun in your arm has to rotate around your ellbow, and that's the point which is wrong in your animation.

You rotate around the weapon and thus stretch the upper arm downwards, but you have to rotate around the ellbow.


Look at my western shooter video to get what I mean.





Last edited by ShoreVietam; 10/29/07 11:01.

My project Schlacht um Kyoto - Das Samurai Browsergame! (sorry, german only)
Re: Yet unnamed zombie game. [Re: ShoreVietam] #163452
10/29/07 11:46
10/29/07 11:46
Joined: Jun 2006
Posts: 305
newcastle nsw australia
chaotic_dragon Offline
Senior Member
chaotic_dragon  Offline
Senior Member

Joined: Jun 2006
Posts: 305
newcastle nsw australia
i see what vietnam is trying to explain to you. ive watched your video several times and noticed some mistakes:
When the pistol is shot the rear end of the arm falls down and the gun goes up. As a constant shooter in real life ide have to say you need recoil, when the pistol is shot make the arm bend slightly and have the gun go up (barrell first).
secondly: when the bullet hits the zombie it creates a dust looking effect, i know this is only just been created and am not trying to say that this dust effect was made on purpose.
overall i like it mate. I like the black n white effect, i like how the zombies appear in the fog and overall i like the storyline so far (olden style fps).

I am currently creating a zombie game called horde (copyright haha jk) and am willing to help in anyway possible.

p.s oh i didnt know you created the old western video lol i enjoyed watching that a while back when i first started out lol. And sorry for such a long post...

cheers - Dragon -


looking for team members please send email to cdtjones69@hotmail.com or go to www.conflict-games.com

Regards
Chris Jones,
Conflict Games
Re: Yet unnamed zombie game. [Re: ShoreVietam] #163453
10/29/07 14:42
10/29/07 14:42
Joined: Feb 2006
Posts: 86
here...or is it here...no no i...
mpdeveloper_A Offline OP
Junior Member
mpdeveloper_A  Offline OP
Junior Member

Joined: Feb 2006
Posts: 86
here...or is it here...no no i...
I'll see what I can do.

Re: Yet unnamed zombie game. [Re: mpdeveloper_A] #163454
10/30/07 05:51
10/30/07 05:51
Joined: Jun 2006
Posts: 305
newcastle nsw australia
chaotic_dragon Offline
Senior Member
chaotic_dragon  Offline
Senior Member

Joined: Jun 2006
Posts: 305
newcastle nsw australia
cheers mate lol and if anyone knows any good sites for tuts on modeling standard people can you please send a link (sorry this post isnt to do with anything supposed to be mentioned but i thought i might aswell ask) ohh and im willing to help anyone with modeling as i am currently looking for experience so its free lol....

regards, Dragon


looking for team members please send email to cdtjones69@hotmail.com or go to www.conflict-games.com

Regards
Chris Jones,
Conflict Games
Re: Yet unnamed zombie game. [Re: chaotic_dragon] #163455
10/30/07 11:56
10/30/07 11:56
Joined: Jun 2006
Posts: 305
newcastle nsw australia
chaotic_dragon Offline
Senior Member
chaotic_dragon  Offline
Senior Member

Joined: Jun 2006
Posts: 305
newcastle nsw australia
goodnight species,
horrible silence,
chilling silence,
deadly existantce,
threat of mankind,
the end is near,
uncontrolable impact,
biohazard festivities,
true awakening,
history at its worst,
dawn is near......

those are some names i came up with as i was writing, hope you like (some spelling errors may occur in my writing just notify me of them )

once again from dragon...


looking for team members please send email to cdtjones69@hotmail.com or go to www.conflict-games.com

Regards
Chris Jones,
Conflict Games
Re: Yet unnamed zombie game. [Re: chaotic_dragon] #163456
10/30/07 15:25
10/30/07 15:25
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline
Expert
mpdeveloper_B  Offline
Expert

Joined: Feb 2006
Posts: 2,185
dawn is near sounds like a 40s zombie movie, like "dawn of the dead". btw chaotic_dragon, we'll get back to you on your email


- aka Manslayer101
Re: Yet unnamed zombie game. [Re: mpdeveloper_B] #163457
11/01/07 01:51
11/01/07 01:51
Joined: Nov 2003
Posts: 1,257
Wade_Adams Offline
Serious User
Wade_Adams  Offline
Serious User

Joined: Nov 2003
Posts: 1,257
I never much messed with the A6 templates, but I would try to stagger the percentage of the amimation that they start on. That way they would all raise their arm at the same time. It would look less like a hilter convention then lol.


Optimism is an occupational hazard of programming: feedback is the treament.
Kent Beck
Re: Yet unnamed zombie game. [Re: Wade_Adams] #163458
11/01/07 08:07
11/01/07 08:07
Joined: Jun 2006
Posts: 305
newcastle nsw australia
chaotic_dragon Offline
Senior Member
chaotic_dragon  Offline
Senior Member

Joined: Jun 2006
Posts: 305
newcastle nsw australia
lol hie hitler hahaha [censored] i hate that bitch....yeah it does sound like dawn of the dead ay lol i love that movie its got some good [censored] in it, yeah i got your email just sent one back..

regards (read my signiture im sick of typing it lol)


looking for team members please send email to cdtjones69@hotmail.com or go to www.conflict-games.com

Regards
Chris Jones,
Conflict Games
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