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A7 Forecast Features implemented - when? #164862
11/01/07 08:53
11/01/07 08:53
Joined: Mar 2007
Posts: 261
Germany
Thracian Offline OP
Member
Thracian  Offline OP
Member

Joined: Mar 2007
Posts: 261
Germany
Hello,
i hope this wasnīt asked before, but i didnīt find such a thread with the search function.

When can the Forecast Features (e.g. Game Templates, Ingame Editor) be estimated? When becomes A7 "productive" => leaves beta stadium.
Is there some time window or would you be glad as well if you knew?

Best regards,
Thracian


------------------------

All programmers are playwrights and all computers are lousy actors.
Re: A7 Forecast Features implemented - when? [Re: Thracian] #164863
11/01/07 10:25
11/01/07 10:25
Joined: Jul 2000
Posts: 27,935
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,935
Frankfurt
I'd be glad as well if I knew. But even then I'm forbidden to tell.

Re: A7 Forecast Features implemented - when? [Re: Thracian] #164864
11/01/07 10:59
11/01/07 10:59
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
Quote:

Hello,
i hope this wasnīt asked before, but i didnīt find such a thread with the search function.

When can the Forecast Features (e.g. Game Templates, Ingame Editor) be estimated? When becomes A7 "productive" => leaves beta stadium.
Is there some time window or would you be glad as well if you knew?

Best regards,
Thracian




Both Game Templates and Ingame Editor are currently in public beta Test.
Check Template and Showcase II forums.
Afaik the tempaltes can already be used properly, while (if I understood correctly) the ingame editor does not allow to attach it to own projects.
Well, just check out those forums....


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