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Re: Variance Shadowmapping in A6
[Re: Zapan@work]
#165990
11/05/07 23:03
11/05/07 23:03
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Joined: Sep 2002
Posts: 8,177 Netherlands
PHeMoX
Senior Expert
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Senior Expert
Joined: Sep 2002
Posts: 8,177
Netherlands
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I'm extremely impressed! I'd be very interested in this. I've only got one question, how's the performance? Cheers
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Re: Variance Shadowmapping in A6
[Re: PHeMoX]
#165991
11/06/07 06:25
11/06/07 06:25
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Joined: Apr 2007
Posts: 582 Germany
Poison
User
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User
Joined: Apr 2007
Posts: 582
Germany
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That is AMAZING!!!! OMG Beautiful.
Cheers
Poison Byte
Everything is possible, just Do it!
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Re: Variance Shadowmapping in A6
[Re: Shadow969]
#165995
11/06/07 09:26
11/06/07 09:26
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Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
Senior Expert
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Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
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I like it very much. I have got some questions: - is it an object shader or post processing
- will it work with normal mapping, cel shading a.s.o.?
- is it possible to combine that with static shadows?
- .. (add all questions from Shadow969 here)
Models, Textures and Games from Dexsoft
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