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Re: Variance Shadowmapping in A6
[Re: Helghast]
#166000
11/06/07 10:49
11/06/07 10:49
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Joined: Aug 2003
Posts: 7,439 Red Dwarf
Michael_Schwarz
Senior Expert
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Senior Expert
Joined: Aug 2003
Posts: 7,439
Red Dwarf
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I would be very intrested in this too, but I am wondering, if this only works with "model on model" or can the models also cast shadows on blocks?
"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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Re: Variance Shadowmapping in A6
[Re: Shadow969]
#166002
11/06/07 11:49
11/06/07 11:49
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Joined: Apr 2005
Posts: 4,506 Germany
fogman
Expert
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Expert
Joined: Apr 2005
Posts: 4,506
Germany
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I´m very impressed. Just one thing: I´ve made a screenshot because I´ve noticed some strange light behavior. Sometimes the light gets tesselated to something like this:  Is that related to the A7 lightsystem or to your plugin?
no science involved
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Re: Variance Shadowmapping in A6
[Re: fogman]
#166003
11/06/07 12:58
11/06/07 12:58
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Joined: Jan 2007
Posts: 1,619 Germany
Scorpion
Serious User
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Serious User
Joined: Jan 2007
Posts: 1,619
Germany
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yeah, i noticed that, too and if i got it right, it just appears if you move/turn fast
PS: fantastic work, you did that just with a view entity and rtt?
Zapan rulzz! *bang*
Last edited by Scorpion; 11/06/07 13:02.
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Re: Variance Shadowmapping in A6
[Re: Michael_Schwarz]
#166006
11/06/07 14:51
11/06/07 14:51
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Joined: Sep 2007
Posts: 1,093 Germany
Toast
Serious User
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Serious User
Joined: Sep 2007
Posts: 1,093
Germany
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Quote:
Otherwise I have a big problem, that I infact have to upgrade to Professional (and A7 at the same time).
Well A7 Com now also has render-to-texture so it would just be the 100 € upgrade... 
Enjoy your meal Toast
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