Quote: With "plugin" I mean scripts (*.c, *.wdl). The lightmap you'll see on the geometry in the indoor movie is a model which uses your dll (2nd uv-set) to add ligthmapping to it. That's because we are only able to use models in/with shaders. The dynamic thing is the mentioned variance shadowmapping.
when are you gonna share this, dont us waiting impatient any longer! i wanna test this :O
Whether and the version of a plug-in with the limited opportunities is possible a demo, in fact in 3dgs never was good shadows, even stensilnye and those much fps eat... It would be a magnificent opportunity to decorate a picture of many projects...