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Run level #170398
12/01/07 02:31
12/01/07 02:31
Joined: May 2003
Posts: 127
Australia
MattS Offline OP
Member
MattS  Offline OP
Member

Joined: May 2003
Posts: 127
Australia

There may be a simple explanation for this, I just cant find it.

When I build a level in WED and want to preview it in run mode (after compiling), the camera wont move. The camera is frozen. I can resize the window, display fps ect, so it is not the keyboard.

It only works when I apply an action script to an entity to represent the player.

However this is a pain to setup every time and does not allow me to explore every aspect of the level when developing.

What am I doing wrong?

Thanks.

Re: Run level [Re: MattS] #170399
12/01/07 02:39
12/01/07 02:39
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

.
Nems  Offline

.

Joined: Mar 2003
Posts: 4,264
Wellington
Press zero key to release camera and use mouse for movement.

Re: Run level [Re: Nems] #170400
12/01/07 02:44
12/01/07 02:44
Joined: May 2003
Posts: 127
Australia
MattS Offline OP
Member
MattS  Offline OP
Member

Joined: May 2003
Posts: 127
Australia
haha nice, thought it would be simple

thank you very much


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