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Re: Screenshots? Screenshots? [Re: napo] #17070
09/20/03 02:36
09/20/03 02:36
Joined: Oct 2001
Posts: 1,407
Helsinki, Finland
Phantom88 Offline
Expert
Phantom88  Offline
Expert

Joined: Oct 2001
Posts: 1,407
Helsinki, Finland
Oh, damn, owned...
It looks like it has changed a little. Well, lucky me...

~Phantom88~


Programmer, Gamer ICQ #: 157485106 | Xfire: Phantom1988 | MSN: lauri_andler@hotmail.com | AIM: FinPhantom | YAHOO: FinPhantom
Re: Screenshots? Screenshots? [Re: Phantom88] #17071
10/01/03 07:04
10/01/03 07:04

A
Anonymous
Unregistered
Anonymous
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A



Ventilator: is that a screenshot from A6? I mean, is that possible to do with A6?
It is a very interesting feature...

Re: Screenshots? Screenshots? [Re: BionicHero] #17072
10/08/03 08:51
10/08/03 08:51
Joined: Jul 2002
Posts: 2,813
U.S.
Nadester Offline

Expert
Nadester  Offline

Expert

Joined: Jul 2002
Posts: 2,813
U.S.
Actual "Cel" Shading in 3d Gamestudio using vertex shaders!
[image]http://axelgames.tripod.com/cel.txt[/image]
As you can see it doesnt quite output textures. I need a little help on blending Texture 1 and Texture 2 together.
I have the code to do it with a pixel shader, but sadly my computer cannot run pixel shaders, so it does not help me very much. If anyone can offer me a hand, you can keep the code for yourself too!


--Eric
Re: Screenshots? Screenshots? [Re: Nadester] #17073
10/08/03 10:50
10/08/03 10:50
Joined: Jan 2002
Posts: 644
USA
tesanders Offline OP
Developer
tesanders  Offline OP
Developer

Joined: Jan 2002
Posts: 644
USA
Now THAT is cool. I'm curious -- how much does such processing decrease framerate? And how would that appear on my old ti4200?

Re: Screenshots? Screenshots? [Re: tesanders] #17074
10/08/03 11:39
10/08/03 11:39
Joined: Oct 2002
Posts: 955
danthaman015 Offline
Developer
danthaman015  Offline
Developer

Joined: Oct 2002
Posts: 955
this stuff looks pretty cool !!!

can't wait to try all of it out...


**On break**

Re: Screenshots? Screenshots? [Re: tesanders] #17075
10/09/03 04:00
10/09/03 04:00
Joined: Jul 2002
Posts: 2,813
U.S.
Nadester Offline

Expert
Nadester  Offline

Expert

Joined: Jul 2002
Posts: 2,813
U.S.
Thanx tesanders. Really it doesnt slow framerates down much at all. Its only a Vetex Shader, and they can run on cards as old as the hills. But enless I find an alternate method of blending textures, I might have to use a Pixel Shader to do it. In that case very few cards will be able to run this shader.


--Eric
Re: Screenshots? Screenshots? [Re: Nadester] #17076
10/09/03 05:02
10/09/03 05:02
Joined: Jul 2000
Posts: 8,973
Bay Area
Doug Offline
Senior Expert
Doug  Offline
Senior Expert

Joined: Jul 2000
Posts: 8,973
Bay Area
Quote:

... Its only a Vetex Shader, and they can run on cards as old as the hills. ...




I may be incorrect, but I think only cards newer then ATI8x00+ and GeForce3+ can handle Vertex Shading in hardware.

When I think "old as the hills" I think TNT and Voodoo.


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Re: Screenshots? Screenshots? [Re: Doug] #17077
10/09/03 08:49
10/09/03 08:49
Joined: Jul 2002
Posts: 2,813
U.S.
Nadester Offline

Expert
Nadester  Offline

Expert

Joined: Jul 2002
Posts: 2,813
U.S.
Quote:

I may be incorrect, but I think only cards newer then ATI8x00+ and GeForce3+ can handle Vertex Shading in hardware.

When I think "old as the hills" I think TNT and Voodoo.




You may be right, but when I think of "as old of the hills" I think of my ald Rage Ati Pro 4mb Graphics Controller Now that thing was a beast of all kinds! yet it could run vertex shaders. (Even though it can't run A6! They stopped making drivers for it around the time of dx 8.0) But you are the expert Doug, so you may very well be correct.


--Eric
Re: Screenshots? Screenshots? [Re: BionicHero] #17078
10/21/03 05:28
10/21/03 05:28
Joined: Oct 2003
Posts: 1,550
United Kingdom
indiGLOW Offline
Serious User
indiGLOW  Offline
Serious User

Joined: Oct 2003
Posts: 1,550
United Kingdom
I would love to know how you did that grass/terrain. Please this is a fundemental to our game concept. TUT would be gr8!!!

Seriously any help on this would be greatly appreciated


The Art of Conversation is dead : Discuss
Re: Screenshots? Screenshots? [Re: indiGLOW] #17079
10/21/03 05:53
10/21/03 05:53
Joined: Dec 2000
Posts: 4,608
mk_1 Offline

Expert
mk_1  Offline

Expert

Joined: Dec 2000
Posts: 4,608
wait for the A6 update and then just apply the material shader to your terrain. Easy ain't it?


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