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Re: Screenshots? Screenshots? [Re: indiGLOW] #17090
10/26/03 23:27
10/26/03 23:27
Joined: Oct 2003
Posts: 1,550
United Kingdom
indiGLOW Offline
Serious User
indiGLOW  Offline
Serious User

Joined: Oct 2003
Posts: 1,550
United Kingdom
I have emailed conitec about beta testing twice, I own A6 Pro, I am registered to use this forum etc etc....

Someone point me in the right direction please, we really need those shaders....

BETA BETA BETA PLZ PLZ PLZ lol


The Art of Conversation is dead : Discuss
Re: Screenshots? Screenshots? [Re: indiGLOW] #17091
10/27/03 01:08
10/27/03 01:08
Joined: Mar 2002
Posts: 801
Switzerland, Zürich
napo Offline
Developer
napo  Offline
Developer

Joined: Mar 2002
Posts: 801
Switzerland, Zürich
Quote:

I have emailed conitec about beta testing twice, I own A6 Pro, I am registered to use this forum etc etc....

Someone point me in the right direction please, we really need those shaders....

BETA BETA BETA PLZ PLZ PLZ lol



Quote:



If you want to become a beta tester, you must be a forum member, be
able to speak English, own the current A6 Professional or Commercial
Edition, and meet at least one of the following requirements:

a) you have created a commercial quality game, or
b) you have developed an useful tool or plugin for GameStudio, or
c) you have written a major tutorial or a book about GameStudio, or
d) you are a professional C++/DirectX programmer.







Re: Screenshots? Screenshots? [Re: napo] #17092
10/27/03 03:14
10/27/03 03:14
Joined: Oct 2003
Posts: 1,550
United Kingdom
indiGLOW Offline
Serious User
indiGLOW  Offline
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Joined: Oct 2003
Posts: 1,550
United Kingdom
All top criteria is met, I am a furum member [as far as i know], I own the A6 Pro and im english, as for the remainder.

a:) We are developing a commercial game with A6 for a mainstream commercial client and as such need to be as cutting edge as possible.
b:) We are not in the market to create releasable GS tools , but if we develop them we will make them freely available.
c:) Ok so you got me there...
d:) I am personally qualified in C & C++ programing, working extensivly as a system designer/programmer since 1989. Working for blue chip corporations as well as 12 months working at a Gov level. Other members of our team here are working in other fields of graphics including DirX in 2D and 3D.

The real crux of the matter is simply this. We intend to deliver a commercially competative game for a specific market, one that is extreamly critical. As such the ability to be working with the latest technologies whilst they are being developed and implemented is crucial. We are looking at fully licensing A6 for commercial release and are extreamly confident that our client will want to take our product to mainstream release, i.e PS2-3, X-Box1-2 etc not just PC.

I understand that currently this is an area of development and as such you do not wish to release copies of this to everyone, you require accurate and insisive feedback not 'how does this work' type questions...

I hope this helps clarify our position, and that someone can help.




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Re: Screenshots? Screenshots? [Re: indiGLOW] #17093
10/27/03 03:34
10/27/03 03:34
Joined: Oct 2000
Posts: 1,543
Germany
A
Alexander Esslinger Offline
Senior Developer
Alexander Esslinger  Offline
Senior Developer
A

Joined: Oct 2000
Posts: 1,543
Germany
After all, the purpose of this topic is to show screenshots not to discuss if you're qualified as beta tester or not (just mail jcl if you want to join the beta testers).

And to go back on topic, here are two pics of a very early cartoon shader:



Re: Screenshots? Screenshots? [Re: Alexander Esslinger] #17094
10/27/03 03:53
10/27/03 03:53
Joined: Mar 2002
Posts: 7,726
old_bill Offline
Senior Expert
old_bill  Offline
Senior Expert

Joined: Mar 2002
Posts: 7,726
Wow, nice effect!
What´s the target you are working on, a cell-shading shader or one like this?

old_bill


Success is walking from failure to failure with no loss of enthusiasm.
Re: Screenshots? Screenshots? [Re: old_bill] #17095
10/27/03 06:26
10/27/03 06:26
Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
Drew Offline
Serious User
Drew  Offline
Serious User

Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
nice... reminds me of the toonish' shader used in xbox's grabbed by ghoulies...


Drew Medina
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Re: Screenshots? Screenshots? [Re: Alexander Esslinger] #17096
10/27/03 20:45
10/27/03 20:45
Joined: Oct 2003
Posts: 1,550
United Kingdom
indiGLOW Offline
Serious User
indiGLOW  Offline
Serious User

Joined: Oct 2003
Posts: 1,550
United Kingdom
Fair enough, topic is pics not beta....but then would you be saying that if you didn't have the beta? A friend posted me saying he has been trying to become a beta tester for a few years now, and thinks that you have to be from germany to be a beta tester..

The most frustrating thing is that we purchased A6 on the understanding that all new updates, releases and betas would be made freely available to us, and that support for 12 months, but the support seems to be provided by other people like your self..

No matter I will continue to pursue this outside of this thread until we have our own pics to show... I emailed JCL as you suggested. Thanks for your help.


The Art of Conversation is dead : Discuss
Re: Screenshots? Screenshots? [Re: indiGLOW] #17097
10/27/03 22:33
10/27/03 22:33
Joined: Jul 2002
Posts: 2,813
U.S.
Nadester Offline

Expert
Nadester  Offline

Expert

Joined: Jul 2002
Posts: 2,813
U.S.
@indiGlow, I am not German (I live in the U.S.) yet I am a beta tester.

@Alexander Esslinger, that is a very neat effect. As you see in my earlier post, I tried to do a toon shader, and it worked, but I never got it to output the U.V. Can you give me a hand?



--Eric
Re: Screenshots? Screenshots? [Re: Nadester] #17098
10/28/03 00:45
10/28/03 00:45
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
Indiglow: If you meet the criteria you can become beta tester, but first you must apply by email - and we've received nothing from you so far. Please check.



Re: Screenshots? Screenshots? [Re: jcl] #17099
10/28/03 01:43
10/28/03 01:43
Joined: Oct 2003
Posts: 1,550
United Kingdom
indiGLOW Offline
Serious User
indiGLOW  Offline
Serious User

Joined: Oct 2003
Posts: 1,550
United Kingdom
Thankyou,

sorry plz could you post the correct email, i sent to support@conitec.com but obviously not the right mail. Thankyou for your patience. and again apologies to other furum readers, for disturbing the peace


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