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Re: Noah's Neighbors [Re: JibbSmart] #172679
01/22/08 22:21
01/22/08 22:21
Joined: Jan 2003
Posts: 4,305
Damocles Offline
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Damocles  Offline
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oh, right its: 0,062

Im not that good in Math.

Re: Noah's Neighbors [Re: Damocles] #172680
01/22/08 22:26
01/22/08 22:26
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
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Joozey  Offline
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wait(-1) is a second


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Re: Noah's Neighbors [Re: Joozey] #172681
01/23/08 01:09
01/23/08 01:09
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
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xXxGuitar511  Offline
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...whats so special about waiting 1/16 a second? What if you wanted to wait 1/10 a second, then would you use wait(-n);?


xXxGuitar511
- Programmer
Re: Noah's Neighbors [Re: xXxGuitar511] #172682
01/23/08 18:05
01/23/08 18:05
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline
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Michael_Schwarz  Offline
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Quote:

...whats so special about waiting 1/16 a second?




its more precise


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: Noah's Neighbors [Re: Michael_Schwarz] #172683
01/23/08 21:49
01/23/08 21:49
Joined: Jun 2002
Posts: 3,682
Coppell, Texas
Ran Man Offline OP
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Ran Man  Offline OP
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Well, somebody correct me if I'm wrong, but the way that I understood the old WAITT command verses WAIT was:

----------------------------------------------------


WAITT (1); // = waits a fraction of a second depending on system clock.

and

WAIT (1); // This is not system clock, but waits 1 frame cycle.



WAITT, was used before conitec invented SLEEP(x);


Cougar Interactive

www.zoorace.com
Re: Noah's Neighbors [Re: Ran Man] #172684
01/23/08 22:06
01/23/08 22:06
Joined: Jun 2002
Posts: 3,682
Coppell, Texas
Ran Man Offline OP
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Oh, hey guys this gamestudio movie now has over 8,000 views on youtube!
The other ZOO RACE one, however, has about 90,000 views ! wow!

But, hey funny thing is that there is a science and atheist site that is featuring this old Noah movie on the internet now.

Funny thing is that I went to their blog site and noticed they were asking my motivation and stuff, so I posted there some of my old demonic experiences and now they think I'm a Psycho or something! LOL RAN MAN THE PYSCHO?!

God, this is crazy, but fun!

Hey, but the next game is going to feature ---> THEM! Yeah THEM! <the demons>
Okay?! I'm thinking that people are going to really freak out on the new game more than these I think. Haha! It will be based on truth too.

Hey Guys, this game and movie making is fun stuff man. Woo, Ha, Ha!

Thank you Conitec, for your 3d-engine and giving the world some free laughs and fun. Hahaha!

Talk to you guys later.


Cougar Interactive

www.zoorace.com
Re: Noah's Neighbors [Re: Ran Man] #172685
01/24/08 02:11
01/24/08 02:11
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
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xXxGuitar511  Offline
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Quote:

its more precise




...whats wrong with wait(-0.01); ? Isn't that precise?


...sorry for spamming your thread RanMan, lol


xXxGuitar511
- Programmer
Re: Noah's Neighbors [Re: xXxGuitar511] #172686
01/24/08 03:15
01/24/08 03:15
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
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Joozey  Offline
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I still have a printed version of an old PDF A5 manual

Quote:


wait(number);
waitt(number);
Causes the function to pause for the given number of frame cycles or ticks. [...blabla...] Waitt does the same as wait, but the function is paused for a given number of ticks instead of frame cycles. This instruction is able to wait for a fixed period of time. The higher the given number is, the more precise the time will be kept. The minimum time this instruction will wait is one frame cycle.





And on page 46:
Quote:


One tick os equivalent to 1/16 second = the average time between two frame cycles on a very low-end PC.





So that pretty much sums everything up what Damocles said .


Quote:


Oh, hey guys this gamestudio movie now has over 8,000 views on youtube!
The other ZOO RACE one, however, has about 90,000 views ! wow!




Yeah and you have like 3 threads about it now here on the forum haha .

Quote:

LOL RAN MAN THE PYSCHO?!



I'm sure god wont mind if you act a little nuts (not too often though, bad for your health ).

Good luck on the next sequel/story/animation Ran be sure to keep us up to date .


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