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Gamestudio 7.07 public beta #174324
12/22/07 17:35
12/22/07 17:35
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline OP

Chief Engineer
jcl  Offline OP

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
Ok, it's Saturday, but I think I post anyway a link to the new Gamestudio/A7.07 version for a public beta test:

gstudio_707.exe

This version contains fixes for the bugs listed for 7.06, as well as new postprocessing features, a new shader viewer, improvements for WED and MED and lots of new engine functions. You can install it as an update to your previous 7.06 version. About installing and using the new features, please read:

http://manual.conitec.net/newfeatures70.htm

The map compiler is the same as of 7.06 because the new radiosity functions are not yet 100% finished. Possibly there will be a new map compiler next week. However I thought to put up the public beta anyway as a sort of early Christmas present for the daring.

There are also new shader workshops about postprocessing, shadow mapping, and soft shadows. You can download the new Shader Tutorial here: http://server.conitec.net/down/shader_workshops.zip.

Please test everything and post problems to the bugs forum.

Re: Gamestudio 7.07 public beta [Re: jcl] #174325
12/22/07 17:37
12/22/07 17:37

A
Anonymous
Unregistered
Anonymous
Unregistered
A



great thank you very much

Re: Gamestudio 7.07 public beta [Re: jcl] #174326
12/22/07 18:15
12/22/07 18:15
Joined: Dec 2006
Posts: 1,086
Queensland - Australia
Nidhogg Offline
Serious User
Nidhogg  Offline
Serious User

Joined: Dec 2006
Posts: 1,086
Queensland - Australia
Thanks for the xmas present
Looking forward to trying it out


Windows XP SP3
Intel Dual Core CPU: E5200 @ 2.5GHz
4.00GB DDR3 Ram
ASUS P5G41T-M LX
PCIE x16 GeForce GTS 450 1Gb
SB Audigy 4
Spyware Doctor with AntiVirus
Re: Gamestudio 7.07 public beta [Re: Nidhogg] #174327
12/22/07 18:32
12/22/07 18:32
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
Expert
Joozey  Offline
Expert

Joined: Oct 2004
Posts: 4,134
Netherlands
Thanx alot have a happy christmas


Click and join the 3dgs irc community!
Room: #3dgs
Re: Gamestudio 7.07 public beta [Re: Joozey] #174328
12/22/07 20:29
12/22/07 20:29
Joined: Mar 2003
Posts: 1,095
Germany
nightshade Offline
Serious User
nightshade  Offline
Serious User

Joined: Mar 2003
Posts: 1,095
Germany
finally... thank you very much:)

Re: Gamestudio 7.07 public beta [Re: nightshade] #174329
12/22/07 20:37
12/22/07 20:37
Joined: Sep 2007
Posts: 63
J
JackShephard Offline
Junior Member
JackShephard  Offline
Junior Member
J

Joined: Sep 2007
Posts: 63
OH MY GOD!!!
THIS IS VERY GOOD A LOT!!
Happy Christmas! And Happy new year!!!

Re: Gamestudio 7.07 public beta [Re: JackShephard] #174330
12/22/07 21:51
12/22/07 21:51
Joined: Jan 2007
Posts: 651
Germany
R
RedPhoenix Offline
User
RedPhoenix  Offline
User
R

Joined: Jan 2007
Posts: 651
Germany
Thank you very much for releasing this before Christmas! I already feared, my holidays would become boring

Something I realized: wed and med take much more time to start now (on my system), about 15 seconds., before (A7.06) I had ca. 1sec

But everything else is very cool so far, great update!

Re: Gamestudio 7.07 public beta [Re: RedPhoenix] #174331
12/22/07 22:12
12/22/07 22:12
Joined: Sep 2007
Posts: 63
J
JackShephard Offline
Junior Member
JackShephard  Offline
Junior Member
J

Joined: Sep 2007
Posts: 63
Shaders do not work in a trial?

Re: Gamestudio 7.07 public beta [Re: JackShephard] #174332
12/22/07 22:27
12/22/07 22:27
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline
Expert
JibbSmart  Offline
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia
this is the most exciting update in quite a while. thanks a lot!

julz


Formerly known as JulzMighty.
I made KarBOOM!
Re: Gamestudio 7.07 public beta [Re: JibbSmart] #174333
12/22/07 23:38
12/22/07 23:38
Joined: Oct 2005
Posts: 131
C
CBSection31 Offline
Member
CBSection31  Offline
Member
C

Joined: Oct 2005
Posts: 131
Thank you very much, jcl!!!

Is anyone else getting "physics not yet enabled" error messages throughout their scripts, where they weren't before? My game ran flawlessly on the last version, but not I keep getting that error message for every line of code that uses physics.

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