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Re: Virgil (DMC) Low poly
[Re: ShoreVietam]
#174729
12/26/07 09:49
12/26/07 09:49
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Joined: Apr 2005
Posts: 2,332 Germany, BaWü
aztec
Expert
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Expert
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
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Is it a mistake or just me but on his suit on the first photo at his back theres a little black tripe whats that But it looks fantastic anyway Regards Aztec
Visit: schwenkschuster-design.de
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Re: Virgil (DMC) Low poly
[Re: Nicolas_B]
#174737
12/27/07 10:09
12/27/07 10:09
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Joined: Mar 2007
Posts: 1,852
alpha_strike
Serious User
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Serious User
Joined: Mar 2007
Posts: 1,852
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Re: Virgil (DMC) Low poly
[Re: lostclimate]
#174738
12/27/07 15:41
12/27/07 15:41
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Joined: Jan 2006
Posts: 968
EpsiloN
User
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User
Joined: Jan 2006
Posts: 968
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Quote:
wow, great work, a little lower poly than needed now a days but it just shows you how good of a texture artist you really are.
Actualy its great ... imagine a strategy game with lots of soldiers on screen that low poly is great!
PS.: Or maby I'm wrong , but I recently played Black & White 2 and now I'm again playing Black & White 1 so , the low-poly part looks great just amazing how they made it beautiful with so ugly graphics the combination and style is what matters in that case
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