It's all about sense of imagination mates...
Seriously, I do understand where you're coming from but I am not trying to design this realistic super-great-awsome-best-selling game.
It is just a fantasy story... It does not have to be perfect and meet real life standards. Who thinks about a handle being comfortable in someones hand when making a video game anyway?
Now take a look at this... try holding and fighting with this in real life... ( but yet, this is still an awsome game)
Any who...
Here's an update of the sword itself. Complete, just the way I want it for the render... which will be used to create the title: