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car vehicle physics....? #17836
10/05/03 13:03
10/05/03 13:03

A
Anonymous OP
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Anonymous OP
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hi there,

who can post a simple car physics script working, i need a point were to start, so please anyone post one here.

thanks in advance.

Re: car vehicle physics....? #17837
10/05/03 13:04
10/05/03 13:04
Joined: Feb 2003
Posts: 2,826
Margaritaville (Redneck Rivier...
myrlyn68 Offline
Senior Expert
myrlyn68  Offline
Senior Expert

Joined: Feb 2003
Posts: 2,826
Margaritaville (Redneck Rivier...
Do a search...there are atleast two available within the past 6 months or so.


Virtual Worlds - Rebuilding the Universe one Pixel at a Time. Take a look - daily news and weekly content updates.
Re: car vehicle physics....? #17838
10/05/03 20:04
10/05/03 20:04
Joined: Oct 2001
Posts: 1,407
Helsinki, Finland
Phantom88 Offline
Expert
Phantom88  Offline
Expert

Joined: Oct 2001
Posts: 1,407
Helsinki, Finland


Programmer, Gamer ICQ #: 157485106 | Xfire: Phantom1988 | MSN: lauri_andler@hotmail.com | AIM: FinPhantom | YAHOO: FinPhantom
Re: car vehicle physics....? [Re: Phantom88] #17839
10/05/03 23:35
10/05/03 23:35

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Anonymous OP
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Anonymous OP
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i neeed one for A6 Commercial the ventilator script uses 5 physics objects and it wont work on A6 Commercial.

anyone...?


Re: car vehicle physics....? #17840
10/06/03 01:00
10/06/03 01:00
Joined: Jan 2003
Posts: 748
California
BHoltzman Offline
Developer
BHoltzman  Offline
Developer

Joined: Jan 2003
Posts: 748
California
Check out the Newton Physics engine that's being developed for all a6 editions. This might be just what you're looking for.

You can have multiple physics objects in any a6 edition. And it's very quick. And it's going to be given away for free!

I'm not sure when it will be released yet. It's always good to have alteratives.


I'm not Mr Franklin but I am Benjamin. My avatar partly suites me.
Re: car vehicle physics....? [Re: BHoltzman] #17841
10/06/03 01:51
10/06/03 01:51

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Anonymous OP
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Anonymous OP
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thanks..


anyone...?


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