Hi, I'm new to 3DGameStudio and really not much of a programmer. I am trying to get into creating assets for games. Currently I have the trial for A7, and had a few questions.

The A7 model viewer (MED) will let me see my models as they appear in game, but it doesn't show it with normal map, or spec map shaders applied, correct?

Does that mean that every time I create a new model and texture maps for that model and I want to see how it looks in game, I have to bring it into WED and script in the normal map and spec map shaders, correct?

There is no easy way to just view all of my texture maps as they would appear in game?