I am not familiar with this kind of topic, so I just ask you for an explanation if it doesn't work.
I want to run an app with an own DLL. Now, when the game checks an online database and gets the info, that a new version of the DLL is available. Is it possible to close the DLL _ingame_, download the new one and open it again? ... theoretically (I would manage the download on myself)? If yes, would you mind to create a dll_close function?
Thanks,
Christian
Last edited by HeelX; 01/23/08 20:36.