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Re: My project(screenshot&video) [Re: Germanunkol] #179657
01/24/08 22:41
01/24/08 22:41
Joined: Sep 2007
Posts: 268
United States
Doof_Guy Offline
Member
Doof_Guy  Offline
Member

Joined: Sep 2007
Posts: 268
United States
Awesome job, like other people said it looks too glossy, but very cool. Reminds me a lot of good, old Half-Life 2


To see what 3d models i have made and animated, see the link to my bloghttp://championsdawn.blogspot.com
Re: My project(screenshot&video) [Re: Doof_Guy] #179658
01/25/08 03:33
01/25/08 03:33
Joined: Dec 2007
Posts: 54
regensburg
alleen Offline
Junior Member
alleen  Offline
Junior Member

Joined: Dec 2007
Posts: 54
regensburg
meee likes

Re: My project(screenshot&video) [Re: Doof_Guy] #179659
01/25/08 03:51
01/25/08 03:51
Joined: Jul 2007
Posts: 619
Turkey, Izmir
Emre Offline OP
User
Emre  Offline OP
User

Joined: Jul 2007
Posts: 619
Turkey, Izmir
Thanks friends!

Quote:

Do you use Newton???



Yes.
Quote:

are the levels made up of WED models or are you using shaders on level blocks?



i use model. Not wed's blocks. i use CB Model Pro for my models.
But some model created in the wed and exported mdl7 and modified.(sorry for my bad speak english)

Quote:

"it's locked", not "it's lock" btw...



Thanks. My speak english really very bad.
Quote:

is reminded of penumbra



Yes! I like Penumbra!
Quote:

Make sure you do a proc_late() first, so that it doesn't lag and fall behind the car



Thanks.
Quote:

you know how you can change the glossy part dont you?
create a specularity map...
the alpha channel of your normal map if you use xxxguitars shader...



Yes i know. Thanks. This is Matt_Aufderheide's shader.(in the massive shader collection)but i modified it.(included fog support,color rgb etc.)
Quote:

is this game an adventure game?



Yes. This is an adventure game.
Quote:

That looks awesome!! I like the blue fog, gives it a silent hill type feel. I'd really like to work with you on the project!



Thanks.

And thanks for all comment.

Re: My project(screenshot&video) [Re: BoH_Havoc] #179660
01/25/08 03:55
01/25/08 03:55
Joined: Sep 2005
Posts: 508
Texas
not_me Offline
User
not_me  Offline
User

Joined: Sep 2005
Posts: 508
Texas
its very nice to look at, except the normal maps are way too shiny. it keeps distracting me. i was actually almost turned off of your post when i saw the first picture. but i have patience and i scrolled. and found the rest of the pictures to be really good. just the normal maps as many people have said.

how can i fix the normal maps.
you can a make smaller model and scale them to lessen the intensity of the nm.(not very good idea. hard to predict outcome.)
you can work with the alpha channel adjusting the brightness and contrast.(good idea. more control).

hope that helps.


-Initiate Games
-Level designer

http://www.sckratchmagazine.com
Re: My project(screenshot&video) [Re: not_me] #179661
01/25/08 20:10
01/25/08 20:10
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Not more to be said I guess since most of the users pointed out your working points already
Anyway, great start !!

Cheers

Frazzle


Antec® Case
Intel® X58 Chipset
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8 GB RAM DDR3
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Re: My project(screenshot&video) [Re: frazzle] #179662
01/25/08 20:34
01/25/08 20:34
Joined: Jan 2007
Posts: 1,619
Germany
Scorpion Offline
Serious User
Scorpion  Offline
Serious User

Joined: Jan 2007
Posts: 1,619
Germany
Hmm I guess I don't have to mention a special problem again...:P
I like it. Just at the part, where you took that one brick and the others felt down Newton had some really hard seconds calculating it. xXxGuitar said there is a way to improve it?

Keep up the good work

Re: My project(screenshot&video) [Re: Scorpion] #179663
01/26/08 20:31
01/26/08 20:31
Joined: Jul 2007
Posts: 619
Turkey, Izmir
Emre Offline OP
User
Emre  Offline OP
User

Joined: Jul 2007
Posts: 619
Turkey, Izmir
Dear friends.
You know my english is not very good. Thats why i can't understand your post very clearly. But now i read your comment again with my friend. Now i understant better. Thank you very much for want to help, xXxGuitar511 and all friends. xXxGuitar511 helped to me before.
All the message effect to me very good. They are very important for me.
Gravity is mention some of the messages. When i recording the game to video i used "Fraps". Thats why game performance is decrease and physics too.
(Normaly fps is "60", but if i recording game, fps is down to "25")
If you think this problems origins is different, can you explain again?
So i will be happy if xXxGuitar511 help to me.
Thank you very much all of the friends

Re: My project(screenshot&video) [Re: Emre] #179664
01/27/08 00:13
01/27/08 00:13
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
I'll do my best to make my text clear. If you don't understand, please ask and I'll write again

If you need any help, just send me a message and I'll do what I can


xXxGuitar511
- Programmer
Re: My project(screenshot&video) [Re: xXxGuitar511] #179665
01/27/08 00:45
01/27/08 00:45
Joined: Jul 2007
Posts: 619
Turkey, Izmir
Emre Offline OP
User
Emre  Offline OP
User

Joined: Jul 2007
Posts: 619
Turkey, Izmir
Thank you very much xXxGuitar511!

Re: My project(screenshot&video) [Re: BoH_Havoc] #179666
03/02/08 05:06
03/02/08 05:06
Joined: Aug 2007
Posts: 19
AR.
superdave32 Offline
Newbie
superdave32  Offline
Newbie

Joined: Aug 2007
Posts: 19
AR.
good work but it looks like plastic.


superdave32
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