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animating people #184094
02/15/08 19:09
02/15/08 19:09
Joined: Aug 2007
Posts: 157
England
DeD Offline OP
Member
DeD  Offline OP
Member

Joined: Aug 2007
Posts: 157
England
hi i was just woundering.
if animating people in 3d studio max.
which way would you do this?
biped or with bones?

or can both be used and be inported into med?

Last edited by DeD; 02/15/08 19:11.

D.E.D

I use lite c
Re: animating people [Re: DeD] #184095
02/16/08 00:55
02/16/08 00:55
Joined: Nov 2007
Posts: 1,143
United Kingdom
DJBMASTER Offline
Serious User
DJBMASTER  Offline
Serious User

Joined: Nov 2007
Posts: 1,143
United Kingdom
well i know for certain that bones animation can be used, as the manual talks about it. I am also pretty sure that biped animation could be used - it is only keyframe animation so try rigging a character and exporting it as FBX with animation selected. That should work.


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