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Particle in 3DGameStudio A7 #184744
02/20/08 05:41
02/20/08 05:41
Joined: Feb 2008
Posts: 3
S
sakthivel Offline OP
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sakthivel  Offline OP
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Joined: Feb 2008
Posts: 3
I have applied the Particle effect in 3dGamestudio A7.
me.flare=ON; (do'not work in lite-c A7)

How will I apply the flare to Particle in Lite-c

if any another way is there?

Re: Particle in 3DGameStudio A7 [Re: sakthivel] #184745
02/20/08 08:04
02/20/08 08:04
Joined: Jan 2007
Posts: 221
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Fenriswolf Offline
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Fenriswolf  Offline
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Joined: Jan 2007
Posts: 221
Hello,

the FLARE flag is abandoned in A7.

Either you have to generate an alpha channel for your particle bitmap with bmap_to_alpha or you use a TGA file with an alpha channel.


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