It looks like we used to be able to open a WMP file in SED and edit it (when I open a WMP made in 6.x, it appears "normal", with readable text, etc). But when I try it with a good working WMP made in 7.07, all I see is gibberish.
How do we edit WMP files now in SED? Or can we? I'm trying to replace a bunch of model file references with the updated model file name, and I really don't want to have to do this by hand in WED...
Thanks.
Re: Editing WMP files with SED?
[Re: Galen]
#185932 02/27/0807:3102/27/0807:31
In your gamestudio folder there is a folder called "data" in which you find a file called "options.scr". In there, you'll find the variable SAVE_WMPB. This variable indicates, if WED should save in binary or ASCII (text) format. If you turn it on, its binary, otherwise its plain text.
I hope this helps.
Re: Editing WMP files with SED?
[Re: HeelX]
#185934 02/27/0813:0002/27/0813:00
Thank you very much for the info HeelX--I'll try this tonight after work.
One other question: if I change it to ASCII in that data file, open my level again and save it, then make my changes/updates in SED, can I change the WMP file type *back* to binary again after that? Thanks...
Re: Editing WMP files with SED?
[Re: Galen]
#185937 02/27/0814:0302/27/0814:03