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Re: Ghostbusters to pc in 3D [Re: fuxerz] #18684
11/28/03 20:13
11/28/03 20:13
Joined: Sep 2002
Posts: 1,181
germany
E
Endgegner Offline
Serious User
Endgegner  Offline
Serious User
E

Joined: Sep 2002
Posts: 1,181
germany
damn, GREAT even though i'm not such a big ghostbusters-fan, but indeed, i like it ... darn man, keep working, plz !!

Re: Ghostbusters to pc in 3D [Re: Endgegner] #18685
11/29/03 08:03
11/29/03 08:03
Joined: Aug 2003
Posts: 154
New Zealand
ShadowFire Offline
Member
ShadowFire  Offline
Member

Joined: Aug 2003
Posts: 154
New Zealand
I don't know why, but I always seem to be late in my comments on everything. .
Anyway, great work done by the whole team of this game. Very nice models, great scenes, my favourite movie, nice concept, "Who you gonna Call?", hope the music will be good too and can't wait to actually play the game.
Waiting in anticipation.
Regards
Shad




3DGS User's Voice

Together, we can make it better.
Re: Ghostbusters to pc in 3D [Re: ShadowFire] #18686
11/29/03 08:47
11/29/03 08:47
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline OP

Expert
Realspawn  Offline OP

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
thx shad
LOL
where were you ?

good you notice its the team not only me





Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: Ghostbusters to pc in 3D [Re: Realspawn] #18687
12/02/03 22:08
12/02/03 22:08
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline OP

Expert
Realspawn  Offline OP

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
i made 2 test screenies with the test ghostbuster character.
Keep in mind in game all looks smooth as it all moves

Trap slimer in beam



And suck it in after you threw the trap




Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: Ghostbusters to pc in 3D [Re: Realspawn] #18688
12/09/03 06:04
12/09/03 06:04
Joined: Dec 2003
Posts: 74
MysteriousLink Offline
Junior Member
MysteriousLink  Offline
Junior Member

Joined: Dec 2003
Posts: 74
Wow, great work.

I want to ask which program foxer uses? I wont belive hes doing that in MED. And i wont belive you, that u got the great skin for GB-Character with MED (not the Player in the post before mine, the one really early posted).

Just a little thing to think about:
If u get it complete, and its a fine game (i think so), u are stupid if u dont sell it!

Re: Ghostbusters to pc in 3D [Re: MysteriousLink] #18689
12/09/03 11:40
12/09/03 11:40
Joined: Jan 2002
Posts: 90
Nebraska
DarkShadow Offline
Junior Member
DarkShadow  Offline
Junior Member

Joined: Jan 2002
Posts: 90
Nebraska
yes, the screens look awesome. but the issue is, they can't sell it unless they have the money to buy a license. since ghostbusters is copyrighted they would need permission, which i'm sure they would have to pay for.


It's tough to escape what's all in your head. PORTFOLIO - Here
Re: Ghostbusters to pc in 3D [Re: MysteriousLink] #18690
12/10/03 00:58
12/10/03 00:58
Joined: Mar 2002
Posts: 492
Tirana/Albania
fuxerz Offline
Senior Member
fuxerz  Offline
Senior Member

Joined: Mar 2002
Posts: 492
Tirana/Albania
sorry for taking soooo much for replying
i havent been online.anyway i use lightwave to model and uvmap and photoshop for textures, thats all you need to know right? :d

Re: Ghostbusters to pc in 3D [Re: fuxerz] #18691
12/10/03 01:31
12/10/03 01:31
Joined: Dec 2003
Posts: 74
MysteriousLink Offline
Junior Member
MysteriousLink  Offline
Junior Member

Joined: Dec 2003
Posts: 74
@fuxer

What are u thik about, comparing 3DSMAX 5.1 with Lightwave? Is lightwave an easier program and so on... Tell me problems and how long u needed to be so good. I have Max Demo and dont like it really...

Re: Ghostbusters to pc in 3D [Re: MysteriousLink] #18692
12/10/03 01:39
12/10/03 01:39
Joined: Oct 2003
Posts: 65
the depths of your mind
puppet_master Offline
Junior Member
puppet_master  Offline
Junior Member

Joined: Oct 2003
Posts: 65
the depths of your mind
i love lightwave i make all my models there.
as for being better than max...ive heard that the animation in max is better than lightwave but for modeling lightwaves the way to go and then just import to max if you want but i cant stand 3d max its all bodgey


Re: Ghostbusters to pc in 3D [Re: puppet_master] #18693
12/10/03 04:51
12/10/03 04:51
Joined: Mar 2002
Posts: 492
Tirana/Albania
fuxerz Offline
Senior Member
fuxerz  Offline
Senior Member

Joined: Mar 2002
Posts: 492
Tirana/Albania
yup thats right.Lightwave is good at modelling but animating characters is a pain.It has an easier interface than max so its easy to use.It shouldnt take that long to learn to use it.Max took me about 1 year to understand modelling but about 1 week to learn character animation.


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