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DAVID Laserscanner #187604
03/08/08 18:28
03/08/08 18:28
Joined: Sep 2002
Posts: 1,604
Deutschland
ChrisB Offline OP
Serious User
ChrisB  Offline OP
Serious User

Joined: Sep 2002
Posts: 1,604
Deutschland
http://www.david-laserscanner.com/

With this Software you can easily scan 3d objects with your webcam and a simple line-laser (10-20€).
I didn't test it but it looks cool.


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Re: DAVID Laserscanner [Re: ChrisB] #187605
03/09/08 18:11
03/09/08 18:11
Joined: Nov 2004
Posts: 1,011
South Africa
capanno Offline
Serious User
capanno  Offline
Serious User

Joined: Nov 2004
Posts: 1,011
South Africa
Interesting...

Re: DAVID Laserscanner [Re: capanno] #187606
03/09/08 18:49
03/09/08 18:49
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
yes, really. would be a fun toy, however, i'd like to scan humans, i wonder if you coul use it on an object that big.

Re: DAVID Laserscanner [Re: broozar] #187607
03/09/08 19:42
03/09/08 19:42
Joined: Apr 2005
Posts: 3,815
Finland
Inestical Offline
Rabbit Developer
Inestical  Offline
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Joined: Apr 2005
Posts: 3,815
Finland
all you need to do, is assign the webcam to see the whole body, and then use the pointer far enough so the rays hit correctly.


"Yesterday was once today's tomorrow."
Re: DAVID Laserscanner [Re: Inestical] #187608
03/10/08 01:14
03/10/08 01:14
Joined: Jul 2000
Posts: 8,973
Bay Area
Doug Offline
Senior Expert
Doug  Offline
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Joined: Jul 2000
Posts: 8,973
Bay Area
Note: My experience with laser-scan is that the polygon count on the resulting models are normally way too high to be useful in real-time applications.

But it is a really cool toy. Just make sure to close your eyes when you scan your face.


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Re: DAVID Laserscanner [Re: Doug] #187609
03/10/08 03:38
03/10/08 03:38
Joined: Jul 2000
Posts: 11,321
Virginia, USA
Dan Silverman Offline
Senior Expert
Dan Silverman  Offline
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Joined: Jul 2000
Posts: 11,321
Virginia, USA
Quote:

Note: My experience with laser-scan is that the polygon count on the resulting models are normally way too high to be useful in real-time applications.




The point of a scan is not to get a polygon-friendly model to begin with. It is to get the 3D geometry into your computer from a real, physical object. Once it is digitized, then the 3D modeler can go about re-creating the topology using the scanned data to constrain the new geometry he is creating. For example, the physical object could be scanned and then brought into a program like Silo or Modo. Then the modeler can use the tools of the 3D app to create new topology on top. Once completed, the scanned model is deleted, leaving the lower polygon model in its place.

Often times this can result in a complex model being created very quickly. Some studios have a clay model artist that will model their characters and monsters, etc, and then they will scan them in and let the 3D modelers create new geometry to make the models friendly for real-time 3D content.


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Re: DAVID Laserscanner [Re: Dan Silverman] #187610
03/10/08 07:46
03/10/08 07:46
Joined: Nov 2004
Posts: 862
Australia
DavidLancaster Offline
User
DavidLancaster  Offline
User

Joined: Nov 2004
Posts: 862
Australia
I thought for a second someone was making a joke by mispelling my last name....

Re: DAVID Laserscanner [Re: DavidLancaster] #187611
03/10/08 19:57
03/10/08 19:57
Joined: Jul 2004
Posts: 1,924
Finland
Ambassador Offline
Serious User
Ambassador  Offline
Serious User

Joined: Jul 2004
Posts: 1,924
Finland
Haha! I thought so too XD.

Re: DAVID Laserscanner [Re: Ambassador] #187612
03/10/08 20:47
03/10/08 20:47
Joined: Aug 2002
Posts: 681
Massachusetts, USA
Ichiro Offline
User
Ichiro  Offline
User

Joined: Aug 2002
Posts: 681
Massachusetts, USA
I'd like to petition that David Lancaster change his name, as "David Laserscanner" is a great one. I, in turn, will change my name to "Ichiro Awesome Space Gravity Destroyer." I recommend you all do similar.

Anyway, I'm downloading their angel model and giving that a look; thanks for posting the link!


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Re: DAVID Laserscanner [Re: Ichiro] #187613
03/10/08 21:54
03/10/08 21:54
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Quote:

I'm downloading their angel model and giving that a look;




That's a good idea! I did that now, import to blender, didn't see anything but the specs, export to MED, didn't see anything but the specs: vertex count and such!

It is a fascinating tool! I looked at all the screens, but it won't help me anything in development... keeping invisible in my applications!

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