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200 Spiders... #188282
03/13/08 22:42
03/13/08 22:42
Joined: Jan 2007
Posts: 2,247
Deutsch Niedersachsen
Puppeteer Offline OP
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Puppeteer  Offline OP
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Joined: Jan 2007
Posts: 2,247
Deutsch Niedersachsen
I just played a little around with collision avoiding without using trace.
They are still using ignore_models because those are quiete much in such a small room...
Here is the result:
Click
And here without ignore_models and just 10 spiders and an even smaller room:
Click

Last edited by Puppeteer; 03/13/08 22:45.

Formally known as Omega
Avatar randomness by Quadraxas & Blade
http://omegapuppeteer.mybrute.com
Re: 200 Spiders... [Re: Puppeteer] #188283
03/13/08 22:48
03/13/08 22:48
Joined: Feb 2006
Posts: 616
Netherlands
cartoon_baboon Offline
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cartoon_baboon  Offline
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Joined: Feb 2006
Posts: 616
Netherlands
links don't work (for me)

Re: 200 Spiders... [Re: cartoon_baboon] #188284
03/13/08 22:51
03/13/08 22:51
Joined: Jan 2007
Posts: 2,247
Deutsch Niedersachsen
Puppeteer Offline OP
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Puppeteer  Offline OP
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Joined: Jan 2007
Posts: 2,247
Deutsch Niedersachsen
I already fixed them


Formally known as Omega
Avatar randomness by Quadraxas & Blade
http://omegapuppeteer.mybrute.com
Re: 200 Spiders... [Re: Puppeteer] #188285
03/13/08 23:02
03/13/08 23:02
Joined: Feb 2006
Posts: 616
Netherlands
cartoon_baboon Offline
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cartoon_baboon  Offline
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Joined: Feb 2006
Posts: 616
Netherlands
I like the one with ignore_models. In the one without ignore_models the spiders just stop when they hit each other.

Re: 200 Spiders... [Re: cartoon_baboon] #188286
03/13/08 23:05
03/13/08 23:05
Joined: Jan 2007
Posts: 2,247
Deutsch Niedersachsen
Puppeteer Offline OP
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Puppeteer  Offline OP
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Joined: Jan 2007
Posts: 2,247
Deutsch Niedersachsen
Yes, thats because they get stuck in each other
I think with a little improvement it will work fine..


Formally known as Omega
Avatar randomness by Quadraxas & Blade
http://omegapuppeteer.mybrute.com
Re: 200 Spiders... [Re: Puppeteer] #188287
03/14/08 01:00
03/14/08 01:00
Joined: Nov 2004
Posts: 862
Australia
DavidLancaster Offline
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DavidLancaster  Offline
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Joined: Nov 2004
Posts: 862
Australia
Nice work! I feel a little freaked out now, seeing all those spiders...eeee

Re: 200 Spiders... [Re: DavidLancaster] #188288
03/14/08 02:08
03/14/08 02:08
Joined: Jan 2007
Posts: 59
C
Creepinbox Offline
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Creepinbox  Offline
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Joined: Jan 2007
Posts: 59
Without tracing? but how ? ^^

Re: 200 Spiders... [Re: Creepinbox] #188289
03/14/08 03:09
03/14/08 03:09
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

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Nems  Offline

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Joined: Mar 2003
Posts: 4,264
Wellington
Good work, great obstacle avoidance here, really got a buzz out of watching the spiders and loved the mass spilling out from null center, freaky

Re: 200 Spiders... [Re: Creepinbox] #188290
03/14/08 03:36
03/14/08 03:36
Joined: Nov 2004
Posts: 862
Australia
DavidLancaster Offline
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DavidLancaster  Offline
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Posts: 862
Australia
Quote:

Without tracing? but how ? ^^



Probably through collision events I'm guessing.

Re: 200 Spiders... [Re: Nems] #188291
03/14/08 03:36
03/14/08 03:36
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline
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William  Offline
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Posts: 2,320
Alberta, Canada
Yeah, that was pretty neat and creepy feeling.


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