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Re: Index [Re: vivid] #18835
12/25/04 09:06
12/25/04 09:06
Joined: Nov 2004
Posts: 862
Australia
DavidLancaster Offline
User
DavidLancaster  Offline
User

Joined: Nov 2004
Posts: 862
Australia
Improved code of Marcus Stenbeck's Kingdom Hearts / Zelda movement script. Includes:

1. Jumping
2. Ladder climbing
3. Ledge grabbing
4. Basic combat/lock on
5. FSW camera

http://www.conitecserver.com/ubbthreads/showflat.php?Cat=&Board=UBB3&Number=462719&page=0&view=collapsed&sb=5&o=&fpart=1

Re: Index [Re: DavidLancaster] #18836
12/30/04 10:08
12/30/04 10:08
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
Senior Expert
HeelX  Offline
Senior Expert
H

Joined: Jul 2001
Posts: 6,904
MULTIPLE FACE EXPRESSIONS WITHOUT HIGH VIDEO MEMORY COSTS
by Christian Behrenberg

>> creating multiple face expressions with the lowest rate of mesh deformation or without having high video memory costs
>> avaiable for also A5 (!) and A6
>> by successful use please post a gallery pic in this post of your work; rate it fairly when you use it successful
>> inspired by Zelda: the windwaker

first shown in General Topics
then changed a little bit for release in User Contributions

Contains method description, commented pictures and some basic code instructions for this technique.

(c) 2004 Christian Behrenberg

Re: Index [Re: HeelX] #18837
01/08/05 15:58
01/08/05 15:58
Joined: Sep 2004
Posts: 1,214
Austin, Texas
Josh_Arldt Offline
Senior Developer
Josh_Arldt  Offline
Senior Developer

Joined: Sep 2004
Posts: 1,214
Austin, Texas
Half-Life Style Flashlight script.

I was trying to duplicate the half-life flashlight when I created this.

Here is the link: HL Style Flashlight

Re: Index [Re: Josh_Arldt] #18838
01/08/05 16:46
01/08/05 16:46
Joined: Aug 2000
Posts: 7,490
O
Orange Brat Offline

Senior Expert
Orange Brat  Offline

Senior Expert
O

Joined: Aug 2000
Posts: 7,490
The Starving Developer's Quickstart Guide - free and low cost programs, utiltiies, resources, etc

http://www.conitecserver.com/ubbthreads/showflat.php?Cat=&Number=469119

The Ultimate Resident Evil Camera

http://www.conitecserver.com/ubbthreads/showflat.php?Cat=&Number=463285

Adventure game information - continuously updated thread containing tutorials, theory, editorials, resources, and more. Biased towards adventures but applicable with other genres

http://www.conitecserver.com/ubbthreads/showflat.php?Cat=&Number=437772


My User Contributions master list - my initial post links are down but scroll down page to find list to active links
My WDLs [Re: Orange Brat] #18839
01/31/05 08:00
01/31/05 08:00
Joined: Aug 2004
Posts: 44
RI, USA, Earth (or Mars dk rly...
Davetheave Offline
Newbie
Davetheave  Offline
Newbie

Joined: Aug 2004
Posts: 44
RI, USA, Earth (or Mars dk rly...


Latest Project: RadioWave www.NeoeliteUSA.com Computer System: Motherboard: DFI LanParty CPU: AMD Athlon XP 2800 AGP: Radeon 9600XT Ram: 1GB Case: Antec PlusView OS: Windows XP (Modded)
Moving platforms made simple [Re: jcl] #18840
02/18/05 01:33
02/18/05 01:33
Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
ulillillia Offline
Senior Expert
ulillillia  Offline
Senior Expert

Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
If you like moving platforms such as lifts, elevators, etc., here is a great piece of code that you can use in which you only need one single action. All you do is just change the skill variables in the behavior editor. I've also given detailed instructions on how to use the code.


"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip My 2D game - release on Jun 13th; My tutorials
Re: Moving platforms made simple [Re: ulillillia] #18841
02/19/05 13:14
02/19/05 13:14
Joined: Aug 2000
Posts: 7,490
O
Orange Brat Offline

Senior Expert
Orange Brat  Offline

Senior Expert
O

Joined: Aug 2000
Posts: 7,490
The Ultimate Dynamic Light Script - feature rich and highly flexible dynamic light script. It does just about everything you'd need except move.


My User Contributions master list - my initial post links are down but scroll down page to find list to active links
Re: Index [Re: Orange Brat] #18842
02/19/05 17:44
02/19/05 17:44
Joined: Feb 2005
Posts: 728
Germany, Berlin
Asse Offline
Developer
Asse  Offline
Developer

Joined: Feb 2005
Posts: 728
Germany, Berlin
AUM Zusammenfassungen:

- Inhaltsverzeichniss für Anfängerecke und Codeschnipsel
- Auflistung aller Fragen und Antworten

http://www.conitecserver.com/ubbthreads/showflat.php?Cat=&Number=486573&page=0&view=collapsed&sb=5&o=&fpart=1#486573


A6.31.4 Commercial AMD Athlon XP 2400+ Radeon 9800Pro 512MB DDR-Ram Windows XP Professional SP2 3D GameStudio Magazin
Re: Index [Re: jcl] #18843
02/20/05 17:37
02/20/05 17:37
Joined: Feb 2005
Posts: 15
wolfbytegames Offline
Newbie
wolfbytegames  Offline
Newbie

Joined: Feb 2005
Posts: 15
Wolfpak Shareware creator for 3dgs users.
http://tools.wolfbytegames.com

Re: Index [Re: JayG] #18844
02/25/05 01:54
02/25/05 01:54
Joined: Aug 2002
Posts: 2,183
Germany, BaW�
Rondidon Offline
Expert
Rondidon  Offline
Expert

Joined: Aug 2002
Posts: 2,183
Germany, BaW�

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