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Re: Other game development tools ? [Re: theDust] #200463
04/04/08 08:32
04/04/08 08:32
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
gameCore2 Feature list has been published:

[homepage quote]----------------------------------------------------------------

Visuals

1. DirectX9 renderer
2. 100% shader-driven renderer and animation pipeline. All transformations, lighting & animation is done on the GPU, not CPU.
3. default shader library including of thousands of different shaders (literally), supporting shader 2.0 and up.
4. Unified Per-Pixel Lighting
5. Shadow Mapping (realtime soft shadows)
6. Planar Reflection Mapping, Cube Mapping, Normal / Specular / Detail mapping and many other combinations of shaders
7. The new shader-based renderer adds a HUGE amount of functionality / featureset to the engine. It’s almost impossible to list all of the cool new toys that are available to you ;}

Tools / Editor

1. Completely revamped interface (much better layout)
2. New Object manipulation ‘Widget’ for moving / rotating objects (similar to what you see in 3ds max, maya etc)
3. Integrated Object Properties Editor (OPR) - no more editing endless text files ;}
4. TTF Font Generation
5. Export to Obj - select any objects in the editor and export them as a unified Obj model for editing in your favorite modeling package (including terrains & roads).
6. Complete set of Object Alignment tools, including ’stacking’ (alignment of multiple objects at once, with ‘jitter’ and/or ‘random spin’ allowing a bit of randomness into the alignment).
7. Automatic Sky Generation - simply apply a texture ;}
8. Basically all the stuff that used to require a seperate application or tools or utility has been integrated into the Editor. GameCore is a TRUE ‘Integrated Development Environment’ for Games. We feel it is a revolution in how games are created, a true paradigm shift.

Physics

1. Realtime Physics Editor - edit your collision & physics bodies in realtime
2. Test Physics in the Editor without having to run the game!
3. Rewritten character / vehicle scripts for much more stable physics interactions
4. Joints can be connected across multiple objects (truck / trailer, etc)

Materials / Surfaces

1. Integrated Surface / Material editor allows you to edit / replace and otherwise modify any object’s textures and materials (similar to what the old BV1.1 object viewer did, only built right into the editor)

Procedural Geometry

1. Procedural Geometry (roads) system updated to support banking of roads.
2. GUI editor for Road Connectors (roads snap to these), for intersections etc
3. Automatic generation of Paths for Road objects

Pathfinding

1. GUI Path editing. Paths are object-specific, so you can edit a single template and ’snap’ them together to build your paths.

Cinematics

1. Redesigned Cinematic panel provides a much better system for creating cinematic flythroughs and machinima.

Other Functionality

1. JPEG screenshot export
2. MPEG Movie Capture - export MPEG movies of gameplay!
3. Obj model export

I’m sure to be missing any number of things, but the simple answer to the ‘what has changed’ question is that so much has changed, it’s pretty much a new engine. The tools may feel similar and much remains the same (ie your old projects port seamlessly), but the end result is a completely different engine, feature-wise and capability-wise.

Plus all of the new Scripting Functionality that has been Added (which i’ll cover in a later post)…

[quote ends]--------------------------------------------------------------------

Re: Other game development tools ? [Re: broozar] #200464
04/04/08 08:34
04/04/08 08:34
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
Senior Expert
HeelX  Offline
Senior Expert
H

Joined: Jul 2001
Posts: 6,904
Link?

Re: Other game development tools ? [Re: HeelX] #200480
04/04/08 09:55
04/04/08 09:55
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
Senior Expert
ello  Offline
Senior Expert

Joined: Oct 2002
Posts: 8,939
planet.earth
 Originally Posted By: HeelX
Link?

google?


www.earthcontrol.de
quoted: We want to maintain a clean, decent, American family suited forum look... which means you may post zombies or chainsaw massacres, but no erotic.
Re: Other game development tools ? [Re: HeelX] #200481
04/04/08 09:57
04/04/08 09:57
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
well, the homepage is for testers/old BV licensees only, but you can access the temporary blog http://www.gamecore.ca/blog/ and select the latest entry.

two small demos are already up, but they show nothing of these features, in fact, they feel almost like the old BV. but if you would judge 3dgs by its demos, you would draw wrong conclusions as well. so let's wait until the real site goes online.

Last edited by broozar; 04/04/08 10:00.
Re: Other game development tools ? [Re: ello] #200482
04/04/08 09:59
04/04/08 09:59
Joined: Jul 2006
Posts: 41
N
Nexus_1944 Offline
Newbie
Nexus_1944  Offline
Newbie
N

Joined: Jul 2006
Posts: 41
http://www.gamecore.ca/

here shots from my MP_demo





Christian_Ger


Last edited by Nexus_1944; 04/04/08 10:02.
Re: Other game development tools ? [Re: Nexus_1944] #200493
04/04/08 10:41
04/04/08 10:41
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

.
Nems  Offline

.

Joined: Mar 2003
Posts: 4,264
Wellington
Looks great \:\)

Re: Other game development tools ? [Re: Nems] #200494
04/04/08 10:42
04/04/08 10:42
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
uuuh.. what does that nuclear pwer station remind me of... if i only knew... :P

yeah this looks indeed incredible. i was referring to to FPS, CHESS and RACING demo which aren't pretty after all. but these shots kick ass.

Re: Other game development tools ? [Re: broozar] #200527
04/04/08 15:42
04/04/08 15:42
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
Senior Expert
ello  Offline
Senior Expert

Joined: Oct 2002
Posts: 8,939
planet.earth
it does not look great or incredible! look at that idiotic reflection of the wall. this is something so damn annoying i cannot look at it anymore \:D

Re: Other game development tools ? [Re: ello] #200530
04/04/08 15:47
04/04/08 15:47
Joined: Mar 2008
Posts: 104
theDust Offline OP
Member
theDust  Offline OP
Member

Joined: Mar 2008
Posts: 104
I can't wait for the real website.

Re: Other game development tools ? [Re: theDust] #200534
04/04/08 15:52
04/04/08 15:52
Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
Tobias Offline

Moderator
Tobias  Offline

Moderator

Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
It has pros and cons. The power plant looks good. The reflection shader is broken, and the ground is lacking shadows from the trees and the bridge. I guess with some more work put in it it will be fine.

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