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Sphere Commercial version available #195130
08/30/05 18:06
08/30/05 18:06
Joined: Oct 2003
Posts: 4,131
M
Matt_Aufderheide Offline OP
Expert
Sphere Commercial version available

Sphere Engine commercial version is now available for purchase online!
cost is $29.99 USD
Includes Sphere dll, c-script code, two demo levels and artwork and various shaders, and full C/C++ source code.

****WARNING*****
DOES NOT WORK ON NVIDIA GEFORCE FX CARDS --hopefully this may corrected later
All sales are final.

Buy Sphere Now
87 Comments
Re: Sphere Commercial version available [Re: Locoweed] #195190
09/21/05 04:35
09/21/05 04:35
Joined: Oct 2003
Posts: 4,131
M
Matt_Aufderheide Offline OP
Expert
Matt_Aufderheide  Offline OP
Expert
M

Joined: Oct 2003
Posts: 4,131
Yes that is something that happens now.. i dont know what the A6 is doing at that point, so i dont see how to correct it.. bottom line is, users wont be able to press f11 in a published game. If i ever figure out why it happnes i will fix it.

Re: Sphere Commercial version available [Re: Matt_Aufderheide] #195191
09/21/05 21:46
09/21/05 21:46
Joined: Oct 2002
Posts: 2,256
Oz
L
Locoweed Offline
Expert
Locoweed  Offline
Expert
L

Joined: Oct 2002
Posts: 2,256
Oz
Ok, it's no big deal, I just wasn't sure you was aware of it or not.


Professional A8.30
Spoils of War - East Coast Games
Re: Sphere Commercial version available [Re: Locoweed] #195192
09/21/05 23:55
09/21/05 23:55
Joined: Oct 2003
Posts: 4,131
M
Matt_Aufderheide Offline OP
Expert
Matt_Aufderheide  Offline OP
Expert
M

Joined: Oct 2003
Posts: 4,131
thnx

Re: Sphere Commercial version available [Re: lionclaws] #195193
10/22/05 14:43
10/22/05 14:43
Joined: Oct 2003
Posts: 66
Berlin
T
Tester Offline
Junior Member
Tester  Offline
Junior Member
T

Joined: Oct 2003
Posts: 66
Berlin
Whats about the new version of A6 which is coming soon, will Sphere be
compatible with the upcoming version of A6 ?

Re: Sphere Commercial version available [Re: Tester] #195194
10/22/05 15:26
10/22/05 15:26
Joined: Oct 2003
Posts: 4,131
M
Matt_Aufderheide Offline OP
Expert
Matt_Aufderheide  Offline OP
Expert
M

Joined: Oct 2003
Posts: 4,131
I will have to release an update for it to work in the new version.. but that wont happen until the new version is finalized and released, i wont support betas.

Re: Sphere Commercial version available [Re: Matt_Aufderheide] #195195
10/24/05 14:09
10/24/05 14:09
Joined: Oct 2003
Posts: 66
Berlin
T
Tester Offline
Junior Member
Tester  Offline
Junior Member
T

Joined: Oct 2003
Posts: 66
Berlin
Hi Matt,
I tried your demo and it is realy impressing. I published the demo on
another PC where I have my 3DGS installed, but this PC does not have shaders.
So I copied the published demo to my laptop which has a Geforce Go 6800.
I copied the all the fx files and the sphere.dll into the game folder. I can
only run the inside demo, the outside demo is starting but it seems that I'm
falling when the demo is starting. Any ideas ???

Re: Sphere Commercial version available [Re: Tester] #195196
10/24/05 14:39
10/24/05 14:39
Joined: Oct 2003
Posts: 66
Berlin
T
Tester Offline
Junior Member
Tester  Offline
Junior Member
T

Joined: Oct 2003
Posts: 66
Berlin
Sorry Matt,
found it, had to change the level string to run the other demo.
Realy impressing, whats about the framerate on machines with lower power, any
test results ?

Re: Sphere Commercial version available [Re: Tester] #195197
10/24/05 16:03
10/24/05 16:03
Joined: Nov 2003
Posts: 1,380
Switzerland; Zurich
S
Sebe Offline
Serious User
Sebe  Offline
Serious User
S

Joined: Nov 2003
Posts: 1,380
Switzerland; Zurich
*unofficial answer*

Have a look at the Sphere Beta thread, you'll find many test results there. You can also change the parallax mapping to normal mapping (specular + non specular), and adjust the size of e.g. the shadowmaps. => It runs pretty good on slower machines; but PS/VS 2.0 are still required.

Re: Sphere Commercial version available [Re: Sebe] #195198
10/27/05 01:18
10/27/05 01:18
Joined: Jul 2003
Posts: 893
Melbourne, Australia
Matt_Coles Offline

User
Matt_Coles  Offline

User

Joined: Jul 2003
Posts: 893
Melbourne, Australia
can you have multiple shadows on objects, ie coming from two lightsources?

Re: Sphere Commercial version available [Re: Matt_Coles] #195199
10/27/05 15:06
10/27/05 15:06
Joined: Mar 2003
Posts: 1,095
Germany
nightshade Offline
Serious User
nightshade  Offline
Serious User

Joined: Mar 2003
Posts: 1,095
Germany
ahhhhhh demo dont works, 1000000000000 errors (harder than sylex, e.g. Sp_devicereset not found in DLL, asignrandom...)

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