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the unKnowing #195737
10/06/05 23:07
10/06/05 23:07
Joined: Oct 2003
Posts: 218
USA
frozenbaby Offline OP
Member
the unKnowing

Hi;

Screenshots for "the unKnowing".

NOT be confused with a previous project "unSpoken, Glyphs of the Ancient Souls" - (a DEAD project [for now])!

On the left - screenshots of "the Castle of Discovery". On the right - exterior shots of some new terrains.

I expect to release to the community in the next 7 - 10 days a couple of levels (COMPLETE) WITHOUT hiding (ie., rapped in a .wrs file) the files as a user contribution.

Right now ... tell me what you think of the screenshots. C and C welcome! But, please note - from the castle, the soul is "a soul" and morphs into a "lower" form to play the first part of the game.

-Thanks, myKael.
35 Comments
Re: the unKnowing [Re: SirSven] #195757
10/12/05 20:09
10/12/05 20:09
Joined: Oct 2003
Posts: 218
USA
frozenbaby Offline OP
Member
frozenbaby  Offline OP
Member

Joined: Oct 2003
Posts: 218
USA
Now - this is WHAT I am talking about, lol . Good constructive C and C. Helps a game developer SO MUCH. Screenies are one thing, but to have a beta walkthro that people can see the continuity is something else!

@utz - Thanks. You're right. Without a storyline that is explained at the beginning of the game, won't work. Altho, is an RPG and inherently in that gendre, is about running about to solve things. For that very reason, I DIDN'T release the storyline splash screen to see how you guys would react. Astute observation - and confirmed some of my gameplay strategies. THANKS. The skull have been a pain in my butt since I created it. Looking at ways to inprove it now. As for the particle effects, a necessary evil in a "dark, magical world" - but am looking at LOD to increase fps.

@SirSven - I agree, character movement at this point is a bit "sketchy" - but remember it's a SOUL and as such should "stumble and lurch" - it's getting it "legs" back so to speak. Since it was written based on a5 technology, am porting it to a6. Positions in the final game - will be placed random on each new game.

THANKS guys for keeping me on my toes. I have decided to "redesign" the castle, now that I have Dan's excellent - Arch-E tool. This again was just a walkthro beta to see responses. The outdoor level in the first set of screenies is NOW where the actual game will begin and end - with instance transports to the castle, ect.

Curious, has anyone made it to the throneroom - and outside to the courtyard? - LOL

Keep the C and C coming. Only way I know to make a "hell of a game"

-myKael.

EDIT: And jeez ... no STARZ. Not that I am an egotist or anything - but NONE???
ROFL


Some electrons may have been harmed in transmission, but most were caught in the "electronic condom" and recycled.
Re: the unKnowing [Re: frozenbaby] #195758
10/14/05 04:44
10/14/05 04:44
Joined: Oct 2003
Posts: 218
USA
frozenbaby Offline OP
Member
frozenbaby  Offline OP
Member

Joined: Oct 2003
Posts: 218
USA
OK ... think of this. The "castle" is a structure that is build to be utilitary - ie., functional. There really is NO NEED to have a "surrealistic" structure built on the ceiling other than to invoke thought (and advance gameplay) from someone visiting the castle.

In a way, taking all you guys concepts and incorporating them into a actual "real world" enviroment - that is what surrealism is about.

Remember the "old B-Movies" - low budget. Only thing that kept you glued to the screen (be it big screen or TV) was how directors USED special FX - to make it surreal. That is what we try to achieve.

Some call it "dark" - some "forbidden", whatever to be surreal touches the psyche at some "subconscious" level - draws you in like "an old friend".

Hard to explain and in games that is exactly what is being done ...

-myKael. (frozenbaby)


Some electrons may have been harmed in transmission, but most were caught in the "electronic condom" and recycled.
Re: the unKnowing [Re: HackerL] #195759
10/31/05 00:07
10/31/05 00:07
Joined: Oct 2003
Posts: 218
USA
frozenbaby Offline OP
Member
frozenbaby  Offline OP
Member

Joined: Oct 2003
Posts: 218
USA
Here

is a screenie of the NEW menuing system I am currently working on ... front panel only. All done in psp7. The book background is several layers. "Burnt" pages are old school psp7 techniques.

I hope to achieve something unique here - by "drawing the player in" with something that challenges their "belief systems" while encompassing that which they believe in and yet they still don't understand, and, at the same time give them abit of the "storyline". With NO expectations of the 3d world created.<- Hard to explain, but read the menu.

What do you think? Does the menu achieve that?

-thanks guys.


Some electrons may have been harmed in transmission, but most were caught in the "electronic condom" and recycled.
Re: the unKnowing [Re: frozenbaby] #195760
10/31/05 17:26
10/31/05 17:26
Joined: Mar 2003
Posts: 1,524
Canada
Stansmedia Offline
Serious User
Stansmedia  Offline
Serious User

Joined: Mar 2003
Posts: 1,524
Canada
Lookin pretty shnazy. Good work.


Decessus - 80% done. 100% abandoned.
GET MY ANDROID GAME! https://play.google.com/store/apps/details?id=com.lasertrain.zspinballfree&hl=en
Re: the unKnowing [Re: Stansmedia] #195761
11/01/05 10:48
11/01/05 10:48
Joined: Jan 2005
Posts: 1,918
BagEnd, Hobbiton, The Shire, E...
B
Bilbo Offline
Senior Developer
Bilbo  Offline
Senior Developer
B

Joined: Jan 2005
Posts: 1,918
BagEnd, Hobbiton, The Shire, E...
only 1 problem i see :P some of the letters overlap onto the page underneath =)


http://Lonewolfstudios.syxe.com - now in php! Bah, I'm nerd enough to enjoy the rattling ~ laethyn
Re: the unKnowing [Re: Bilbo] #195762
11/01/05 21:43
11/01/05 21:43
Joined: Apr 2003
Posts: 1,044
Deutschland
Iron Chancellor Offline
Senior Developer
Iron Chancellor  Offline
Senior Developer

Joined: Apr 2003
Posts: 1,044
Deutschland
The Level is really nicely done, but the movement of the player is a bit strange.

Re: the unKnowing [Re: Iron Chancellor] #195763
11/06/05 08:43
11/06/05 08:43
Joined: Jul 2004
Posts: 1,924
Finland
Ambassador Offline
Serious User
Ambassador  Offline
Serious User

Joined: Jul 2004
Posts: 1,924
Finland
Te letter overlaps look a bit funny... And those pages are a bit too clean... you could try to add some dirt and maybe coffee marks there to make it look more interesting...

Re: the unKnowing [Re: Ambassador] #195764
11/23/05 18:47
11/23/05 18:47
Joined: Oct 2003
Posts: 218
USA
frozenbaby Offline OP
Member
frozenbaby  Offline OP
Member

Joined: Oct 2003
Posts: 218
USA
I know .. rebuilding all levels ... hang in there ... will put something up in a few days (er, weeks).


Some electrons may have been harmed in transmission, but most were caught in the "electronic condom" and recycled.
Re: the unKnowing [Re: frozenbaby] #195765
11/24/05 01:36
11/24/05 01:36
Joined: Jun 2005
Posts: 734
Under your couch
Silent_Assassin Offline
Developer
Silent_Assassin  Offline
Developer

Joined: Jun 2005
Posts: 734
Under your couch
you better *shakes fist wildley


Visit us at www.m-tec-development.com WIP - Urban Conflict
Re: the unKnowing [Re: Silent_Assassin] #195766
11/24/05 08:35
11/24/05 08:35
Joined: Apr 2005
Posts: 3,815
Finland
Inestical Offline
Rabbit Developer
Inestical  Offline
Rabbit Developer

Joined: Apr 2005
Posts: 3,815
Finland
@Frozenbaby: qiuck quick we all are waiting for you..


"Yesterday was once today's tomorrow."
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