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Re: New Level Design Tutorial Almost Completed [Re: Hoylomok] #20127
02/12/04 21:40
02/12/04 21:40
Joined: Sep 2003
Posts: 547
Bavaria, Germany
R
robertternes Offline
Developer
robertternes  Offline
Developer
R

Joined: Sep 2003
Posts: 547
Bavaria, Germany
Can you tell us, when the tutorial will be available on Conitec's DownloadPage? In one or two weeks? In a month?

Kannst du uns bitte mitteilen, wann genau dieses Tutorial auf der Downloadpage von Conitec zu haben sein wird? Ich kanns garnicht mehr abwarten

Re: New Level Design Tutorial Almost Completed [Re: robertternes] #20128
02/13/04 05:03
02/13/04 05:03

A
Anonymous
Unregistered
Anonymous
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A



Dan doesn't understand German (including me) but if you'd read the previous posts, then you will see that Dan will be finishing the demo and will submit the demo to Conitec. And so, if I am right, Conitec will have the new tutorial and the demo in the download page. And if I am correct, Conitec will have the tutorial/demo about 2 weeks or about a month.

Be patient.

Re: New Level Design Tutorial Almost Completed #20129
02/13/04 12:34
02/13/04 12:34
Joined: May 2003
Posts: 314
McCordsville, Indiana, USA
mperdue Offline
Senior Member
mperdue  Offline
Senior Member

Joined: May 2003
Posts: 314
McCordsville, Indiana, USA
Quote:

Be patient.




How much patience do we need to have? It's been almost 3 months since we were told it will be done in about a week.


Re: New Level Design Tutorial Almost Completed [Re: mperdue] #20130
02/13/04 15:03
02/13/04 15:03
Joined: Aug 2003
Posts: 842
alabama
Drittz_Dourden Offline
User
Drittz_Dourden  Offline
User

Joined: Aug 2003
Posts: 842
alabama
Dan is a awsome level designer, a artist like no other.. if it takes him a while to get the demo complete and at 100% that is fine by me. i can't wait to see the demo and perhaps learn some of the tips and tricks he has used to create awsome levels. So if it takes him a while to complete this be patiant.. the longer the wait the better.

Re: New Level Design Tutorial Almost Completed [Re: Drittz_Dourden] #20131
02/13/04 23:13
02/13/04 23:13
Joined: May 2003
Posts: 314
McCordsville, Indiana, USA
mperdue Offline
Senior Member
mperdue  Offline
Senior Member

Joined: May 2003
Posts: 314
McCordsville, Indiana, USA
Quote:

Dan is a awsome level designer, a artist like no other.. if it takes him a while to get the demo complete and at 100% that is fine by me. i can't wait to see the demo and perhaps learn some of the tips and tricks he has used to create awsome levels. So if it takes him a while to complete this be patiant.. the longer the wait the better.




I don't question Dan's ability to put together a great tutorial; I'm looking forward to its release like many others here. But the questions about release date are valid and I don't think it's fair to dismiss them with "be patient." Like you, I'm content to wait, mostly because my project is not being hindered by the tutorial's release.

I'm sure Dan's level design tips will help me with my final product, but I really think he jumped the gun with his announcement last November.

Re: New Level Design Tutorial Almost Completed [Re: mperdue] #20132
02/14/04 01:30
02/14/04 01:30
Joined: Jul 2000
Posts: 11,321
Virginia, USA
Dan Silverman Offline OP
Senior Expert
Dan Silverman  Offline OP
Senior Expert

Joined: Jul 2000
Posts: 11,321
Virginia, USA
Yep. I jumped the gun. Several things happened:

1 - The tutorial was written and completed, but the demo level was not completed.
2 - There were a few problems with template scripts and Doug had to revisit them. I had to wait on corrections.
3 - In the mean time I received other projects from clients and began to work on them and then I had to "fit" the demo back into my schedule.

There are other reasons as well, but we are almost there ... almost there ... almost ...


Professional 2D, 3D and Real-Time 3D Content Creation:
HyperGraph Studios
Re: New Level Design Tutorial Almost Completed [Re: Dan Silverman] #20133
02/14/04 01:51
02/14/04 01:51
Joined: May 2003
Posts: 314
McCordsville, Indiana, USA
mperdue Offline
Senior Member
mperdue  Offline
Senior Member

Joined: May 2003
Posts: 314
McCordsville, Indiana, USA
Quote:

Yep. I jumped the gun. Several things happened:
[snip]




It happens to everyone sooner or later. I've found that the following procedure works pretty well for setting delivery dates.

Take the time you feel is the worst case then bump it up to the next common unit of measure and multiply by 2. So, if you're worst case esitmate is 2 weeks then weeks becomes months and 2 becomes 4 so you tell the customer 4 months.


Re: New Level Design Tutorial Almost Completed [Re: mperdue] #20134
02/14/04 03:10
02/14/04 03:10
Joined: Oct 2003
Posts: 1,258
Virginia, USA
qwerty823 Offline
Senior Developer
qwerty823  Offline
Senior Developer

Joined: Oct 2003
Posts: 1,258
Virginia, USA
Thats all too funny, since thats the general rule of thumb for software estimates (not really, but jokingly it is).

To go a little off topic, this rule is carried forward when the estimate goes "up the chain of command" as well.

My manager asks how long something will take, and I think, "I can do this in a day", so applying the rule, i tell him 2 weeks.

He has to report this to his manager, our director, and following the rule, he tells him, 4 months.

Now of course, this needs to go up to our divisions VP, and again following the rule, he tells him 8 years.

Of course the VP is furious, and what would have been a simple change, gets canceled.


Never argue with an idiot. They drag you down to their level then beat you with experience
Re: New Level Design Tutorial Almost Completed [Re: qwerty823] #20135
02/14/04 03:38
02/14/04 03:38
Joined: Jan 2004
Posts: 418
Atlanta, GA
Virtual_User Offline
Senior Member
Virtual_User  Offline
Senior Member

Joined: Jan 2004
Posts: 418
Atlanta, GA
8 years!!!! LAUGHING!!!!! Yep I have seen this in action too!

It worked really nicely when there was only one layer between myself and the CEO... something that would take me 2 weeks would get me 4 months of time allotment. Then I would ask my superior (luckily he was a friend) if I could just take my laptop and go to the beach to work on this so I could have a clear mind. Worked almost everytime!

Laughing that is sooooo funny but yes it is the unofficial rule of estimation for software development.


Oops continued off topic...

Dan I can't wait to see this tutorial too. I have been waiting and watching this thread... waiting and watching waiting and watching... I can wait though.

Anyone seen finding nemo? "Just keep swimming just keep swimming just keep swimming..."

Last edited by Virtual_User; 02/14/04 03:40.

dplay_internet_capable = no;
Re: New Level Design Tutorial Almost Completed [Re: Virtual_User] #20136
02/14/04 15:43
02/14/04 15:43
Joined: Apr 2002
Posts: 33
usa
lazarus01 Offline
Newbie
lazarus01  Offline
Newbie

Joined: Apr 2002
Posts: 33
usa
patience? PATIENCE!!?? Dan if you dont hurry up with the tut ill.....ill...well, ill pace the room frantically, then ill...ummm, go outside and kick over a trash can to vent my frustration. and then the garbage man will be frustrated, and he'll maybe dump a trash can on some poor fella's porch. and and it could be that that fellow works for the president and since hes frustrated with the trash on his porch he pushes the lil red button in the prez's office...so you see dan delaying this tut could have global repercussions. im not asking for myself here dan, im asking for the world.

LAZ

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