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Re: New Level Design Tutorial Completed [Re: vete] #20147
02/25/04 22:27
02/25/04 22:27
Joined: Jan 2003
Posts: 36
Quebec, Canada
JPD Offline
Newbie
JPD  Offline
Newbie

Joined: Jan 2003
Posts: 36
Quebec, Canada
Hey!!!!

The tutorial is on the download page.


Youpee!

Re: Old Level Design Tutorial revamped [Re: JPD] #20148
02/25/04 22:32
02/25/04 22:32
Joined: Jan 2003
Posts: 36
Quebec, Canada
JPD Offline
Newbie
JPD  Offline
Newbie

Joined: Jan 2003
Posts: 36
Quebec, Canada
Sorry,

It is the new packaging of old tutorial. The date misled me. Really sorry, ashamed, down, depressed, whatever you want.

-
-
-

Re: Old Level Design Tutorial revamped [Re: JPD] #20149
02/25/04 22:42
02/25/04 22:42
Joined: Jul 2000
Posts: 11,321
Virginia, USA
Dan Silverman Offline OP
Senior Expert
Dan Silverman  Offline OP
Senior Expert

Joined: Jul 2000
Posts: 11,321
Virginia, USA
Here is the current plan:

- The written tutorial was completed a while ago and Conitec should have had it translated to German already
- The levels (two of them) are completed

Som what is left to do?

- Add in the enemy models and the item models
- Create the panel graphics

This should all be done by Monday (my plan) and then handed over to Conitec for final tweaking of code and to ensure the mini-game (two levels) works properly. Once they are done with it (a week or two? I cannot speak for them) then it will be released at their discretion.


Professional 2D, 3D and Real-Time 3D Content Creation:
HyperGraph Studios
Re: Old Level Design Tutorial revamped [Re: Dan Silverman] #20150
02/27/04 18:34
02/27/04 18:34
Joined: Aug 2003
Posts: 575
Venezuela
Firestorm Offline
Developer
Firestorm  Offline
Developer

Joined: Aug 2003
Posts: 575
Venezuela
Quote:

Once they are done with it (a week or two?




ok, 2008 it is

Just teasing ya, Conitec

Re: New Level Design Tutorial Almost Completed [Re: Dan Silverman] #20151
02/28/04 03:55
02/28/04 03:55
Joined: Nov 2003
Posts: 63
Sydney Australia
fineform Offline
Junior Member
fineform  Offline
Junior Member

Joined: Nov 2003
Posts: 63
Sydney Australia
Quote:

Sigh ...




Now that IS humour.

Stop posting and do your work Dan.

(Hey, you fellow jokers, (and those still learning) check out Dan's Basillica project on Showcase!) That stuff on models vs blocks, cracks and 3dMax has got me intrigued.

TIM




I discovered I exist for a purpose.
Re: New Level Design Tutorial Almost Completed [Re: fineform] #20152
02/28/04 05:45
02/28/04 05:45

A
Anonymous
Unregistered
Anonymous
Unregistered
A



Quote:

Quote:

Sigh ...




Now that IS humour.

Stop posting and do your work Dan.



LOL You made me laugh.

Last edited by Grayson Peddie; 02/28/04 05:46.
Re: New Level Design Tutorial Almost Completed #20153
02/28/04 09:43
02/28/04 09:43
Joined: Jan 2004
Posts: 137
Yuneek_Keenuy Offline
Member
Yuneek_Keenuy  Offline
Member

Joined: Jan 2004
Posts: 137
Í just dont see why weeks and weeks before you let us know this.
waiting was never one of my strongest features.

And by knowing your skills,i suppose this is one of the MOST PROFESSIONAL tutorials about design that exist.

AND,That it also talk about many points and not just some.
Like the gs-manual wich do not tell anything that a user wouldnt have know by himself.

Hills


Re: New Level Design Tutorial Almost Completed [Re: Yuneek_Keenuy] #20154
02/28/04 13:45
02/28/04 13:45
Joined: Aug 2003
Posts: 842
alabama
Drittz_Dourden Offline
User
Drittz_Dourden  Offline
User

Joined: Aug 2003
Posts: 842
alabama
can't wait to see this tutorial....

Re: New Level Design Tutorial Almost Completed [Re: Drittz_Dourden] #20155
02/29/04 09:59
02/29/04 09:59
Joined: Feb 2004
Posts: 74
V
vete Offline
Junior Member
vete  Offline
Junior Member
V

Joined: Feb 2004
Posts: 74
Hey dan, u said u have to put the enemies on the level, do mean u decided to write some custom scripts for enemies? Oh, and another question, How many portals is the avarage tunnel u make? I made one, it was ~700 portals, are urs same smaller or larger? Please tell me they are smaller...

Im gonna die in anticipation


P.S. I guess 2008 it is... im just gonna go die right now or something

VeTe

Re: New Level Design Tutorial Almost Completed [Re: vete] #20156
02/29/04 14:35
02/29/04 14:35

A
Anonymous
Unregistered
Anonymous
Unregistered
A



Dan doesn't know a lot of C-Script, if I'm correct.

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