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Team Professional License for Education #202883
04/17/08 17:41
04/17/08 17:41
Joined: Apr 2008
Posts: 437
dracula Offline OP
Senior Member
dracula  Offline OP
Senior Member

Joined: Apr 2008
Posts: 437
Hi

(please forgive me if this is the wrong part of the forum)

I was hoping to order 20 educational licenses for 3DGS 7 but I need to clarify something that is important to us.

With the Team Pro license, I understand that we cannot publish games. This is not a problem. What concerns me is this:

Can we use the A7 engine to work with a C++ compiler (say BloodShed Dev C++) and use acknex.dll as the game engine ie have full use of the sdk.

I am very happy with Lite C (it fits the bill fine) but the course will require the use of C++ as well. I know I can use other engines (I have used Irrlicht alot) but there is educational value in using acknex.dll in both Lite C and C++.

Thank you

Re: Team Professional License for Education [Re: dracula] #202905
04/17/08 23:32
04/17/08 23:32
Joined: Jan 2003
Posts: 4,615
Cambridge
Joey Offline
Expert
Joey  Offline
Expert

Joined: Jan 2003
Posts: 4,615
Cambridge
it is possible from what i know. where are you using the a7 engine for courses? just out of curiosity...

Re: Team Professional License for Education [Re: Joey] #202969
04/18/08 14:43
04/18/08 14:43
Joined: Jul 2000
Posts: 27,967
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,967
Frankfurt
Yes, you can use C++ with any engine version, including the educational versions. But only VC++ is directly supported, not Dev C++. However the library source is included, so you can recompile the library for Dev C++.

Re: Team Professional License for Education [Re: jcl] #202991
04/18/08 17:54
04/18/08 17:54
Joined: Apr 2008
Posts: 437
dracula Offline OP
Senior Member
dracula  Offline OP
Senior Member

Joined: Apr 2008
Posts: 437
That's good, thank you.

Re: Team Professional License for Education [Re: dracula] #203090
04/19/08 13:08
04/19/08 13:08
Joined: Apr 2008
Posts: 437
dracula Offline OP
Senior Member
dracula  Offline OP
Senior Member

Joined: Apr 2008
Posts: 437
Hi, it's me again

Sorry if I appear stupid, but I am actually really confused about the definition of the word 'publish' in this particular context.
Is publishing just a legality or is the Pro Team version crippled in some technical way ?
I want my students to be able to create DLLS in Visual Studio and incorporate them into Lite C.
I also want them to use the acknex.dll inside Visual Studio as an external games engine.

The students obviously want to give their finished games to friends and family -is this publishing ?

Can I do all of these things ?

Finally, in the documentation for WED it talks about not producing .exe and dlls in the .CD folder. I am so confused.

Remember, I don't actually have the software, only the trial and I am making a decision on behalf of a college.

Please be patient and clarify the situation as I really like the look of this software. I have been looking at others ( DarkBasic Pro etc) but 3D Game Studio seems the best in my opinion.

Thank you

Re: Team Professional License for Education [Re: dracula] #203097
04/19/08 14:01
04/19/08 14:01
Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
Tobias Offline

Moderator
Tobias  Offline

Moderator

Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
Publishing is distributing a game to others, I'm pretty sure that this is not allowed with the team editions. Your students can show their games but not give them away and you can not produce a distributable EXE file.

DLL files can not be created with Gamestudio at all, you need a C++ compiler like Visual C++. I think the free VC++ Express has the same restriction - you can produce DLL files but not distribute them.

Hope this helps. For being 100% sure you should wait until next week for Conitec to comment, or ask their support.


Re: Team Professional License for Education [Re: dracula] #203110
04/19/08 16:08
04/19/08 16:08
Joined: Jan 2003
Posts: 4,615
Cambridge
Joey Offline
Expert
Joey  Offline
Expert

Joined: Jan 2003
Posts: 4,615
Cambridge
 Originally Posted By: dracula
The students obviously want to give their finished games to friends and family -is this publishing ?


Exactly, that's what publishing means. With the team license, you can't publish your project, but you can buy one single full pro license for your college, so that the pupils can work on their games and finally have them published by you.

Joey.

Re: Team Professional License for Education [Re: Joey] #203113
04/19/08 16:29
04/19/08 16:29
Joined: Apr 2008
Posts: 437
dracula Offline OP
Senior Member
dracula  Offline OP
Senior Member

Joined: Apr 2008
Posts: 437
Hi

Thanks for the information. I don't think my students would be interested in the Team license. The Team Pro license seems very expensive if you can't produce an executable !!
My simplistic understanding of 'publishing' was selling of the program for money.

Maybe I shall have to review other options. Dark GDK with Visual Studio 2008 is all free and you can produce an execuatable file.

Thank you

Re: Team Professional License for Education [Re: dracula] #203114
04/19/08 16:34
04/19/08 16:34
Joined: Jan 2003
Posts: 4,615
Cambridge
Joey Offline
Expert
Joey  Offline
Expert

Joined: Jan 2003
Posts: 4,615
Cambridge
you could also use the team commercial and finally a single pro edition. this way you'd even save some money on a team pro edition. you don't really need the pro features in an educational environment.

Re: Team Professional License for Education [Re: Joey] #203117
04/19/08 16:47
04/19/08 16:47
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
they are all right except for tobia on this:
 Quote:
I think the free VC++ Express has the same restriction - you can produce DLL files but not distribute them.


vc++ express is 100% free, it just has more limits than the full visual studio version, mostly ide features.

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