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Re: Update
[Re: lostclimate]
#203265
04/20/08 19:35
04/20/08 19:35
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Joined: Feb 2006
Posts: 2,185
mpdeveloper_B
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well, lc, it seems you really want a bloom shader....but sorry, the problem was: 1. the aliasing was horrible, even when using anti aliasing at max 2. you can't reset the camera.bmap, which is a bug we can't risk we originally had that problem, but at the last minuite it was fixed, but the aliasing and not being able to reset the camera bmap, was enough to scrap it, granted that if we do a pro compile, bloom will be in it, but we have to buy pro first . I will say this though, IF chris fixed those 2 problems, bloom would be implemented.
- aka Manslayer101
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Re: Update
[Re: lostclimate]
#203278
04/20/08 21:08
04/20/08 21:08
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Joined: Feb 2006
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mpdeveloper_B
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ok, lc, we've talked it over, and if you can make a good bloom shader for us we'll accept your deal and if you can fix the aliasing, we'll include the bloom shader. (you'd also get cool points from me and mpdev_a [he didn't say that but i'm speaking for him] :P ) but anyway....we'll accept it, and we'll add it, deal?
all we'd need is a base code and a variable that switches it on and off (bloom_on preferably) and then we'll do it
- aka Manslayer101
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Re: Update
[Re: Puppeteer]
#203973
04/25/08 13:28
04/25/08 13:28
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mpdeveloper_B
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a small update: we have been thrown back about a week, however, things are moving still. Theres just a few small things to finish and we will do our pre-beta test sweep of bugs again and then we'll throw it to our beta testers. All in all it's just about done, we just need to make sure of some things and finish some things before we can give anything to be tested. "I" would like to hear that the beta testers found no bugs, myself, but i would prefer that they tried to break preva in any possible way, "in-game of course". Once again there is no exact release date, it's done when it's done, and that's all i'm saying regarding that, but it will be soon.
edit:
if anyone is interested in the order of music this is it:
Cyberscape Journey Reclaiming the base Labran Aftermath Orbital Engagement Orbital Sweep Adrenaline Tap Ownage Inc Midnight Calm Melted Metal and Kickin Asphalt
this is as close to their in game playlist according to levels and such, so far i myself really enjoy the soundtrack.
- aka Manslayer101
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Re: Update
[Re: mpdeveloper_B]
#203992
04/25/08 15:10
04/25/08 15:10
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Joined: Apr 2004
Posts: 516 USA
Trooper119
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You realize you guys don't necessarily have to wait until beta to release it, you guys can release it closed in alpha if you want, I promise I won't tell anyone what I see however I'm guessing that will actually be less convenient, either way just giving my 2 cents. Also I checked out your music, I've always liked ambiance music for some reason, don't know why, but this is top quality work, congrats Keep up the good work.
Last edited by Trooper119; 04/25/08 15:12.
A clever person solves a problem. A wise person avoids it. --Einstein
Currently Codeing: Free Lite-C
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Re: Update
[Re: Trooper119]
#203996
04/25/08 15:36
04/25/08 15:36
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Joined: Feb 2006
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mpdeveloper_B
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well actually it will be more like "finished" rather than "beta", at the moment it is in late beta, we just want to give you guys a somewhat completed game to test, so that we finish getting all the stuff that we "know" is wrong, and right now you wouldn't like to play until at least one level is finished, it was slow when we tested, and it has to be redone, so we'd prefer to wait until you can play all the way through with level music first, think you can wait that long ?
- aka Manslayer101
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