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Re: Which physics engine do you want for Gamestudio? [Re: Poison] #243899
01/01/09 15:36
01/01/09 15:36
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Quad Online
Senior Expert
Quad  Online
Senior Expert

Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
i know this topic is old but..any news on that?


3333333333
Re: Which physics engine do you want for Gamestudio? [Re: Poison] #245766
01/11/09 19:23
01/11/09 19:23
Joined: Jun 2008
Posts: 151
Ukraine
XD1v0 Offline
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XD1v0  Offline
Member

Joined: Jun 2008
Posts: 151
Ukraine
If Physics is changed to PhysX,you can leave ODE physics?


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Re: Which physics engine do you want for Gamestudio? [Re: XD1v0] #245767
01/11/09 19:25
01/11/09 19:25
Joined: Jan 2008
Posts: 1,580
Blade280891 Offline
Serious User
Blade280891  Offline
Serious User

Joined: Jan 2008
Posts: 1,580
Long Shot but Havok?


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And someone buy me roses, and someone burned the church"
Re: Which physics engine do you want for Gamestudio? [Re: amy] #245816
01/12/09 07:05
01/12/09 07:05
Joined: Jan 2009
Posts: 84
Deutschland
E
Ernie76 Offline
Junior Member
Ernie76  Offline
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Joined: Jan 2009
Posts: 84
Deutschland
I prefer Havoc, it seems to be more powerfull then the rest.

Re: Which physics engine do you want for Gamestudio? [Re: Ernie76] #245826
01/12/09 08:20
01/12/09 08:20
Joined: Nov 2007
Posts: 1,032
Croatia
croman Offline
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croman  Offline
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Posts: 1,032
Croatia
i'm not sure if anything of that will even happen. ofc, maybe it will but i wouldn't bet on that.

you always can use VeT's Newton2 wrapper. he still needs to add joints but it's usable smile



Ubi bene, ibi Patria.
Re: Which physics engine do you want for Gamestudio? [Re: amy] #245860
01/12/09 13:01
01/12/09 13:01
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline
Expert
Cowabanga  Offline
Expert

Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
PhysX! yeah!!

Re: Which physics engine do you want for Gamestudio? [Re: Cowabanga] #245863
01/12/09 13:25
01/12/09 13:25
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
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Slin  Offline
Expert

Joined: May 2005
Posts: 2,713
Lübeck
PhysX comes with a harmless licence, more features than all the others, the highest speed and at least an okay accuracy.
Newton is very accurate but not as fast as the others and does only support rigid bodies. I also don´t like its licence too much.
Bullet is nice too but due to nearly no documentation not that easy to use. It is not as fast as PhysX but still very fast and has some nice features. The accuracy is similar to PhysX but it is open source with a nice licence.
Havok is nearly as fast as PhysX and nearly as accurate as Newton. But the free version does only support rigid bodies and has a very strict licence and I dobt that many here would be willing to buy a licence of Havoc...

PhysX is definatly the best choice smile
(I btw also tried ODE and True Axis, but they are both not very great)

Re: Which physics engine do you want for Gamestudio? [Re: amy] #246364
01/14/09 20:00
01/14/09 20:00
Joined: Aug 2008
Posts: 19
S
Sunn Offline
Newbie
Sunn  Offline
Newbie
S

Joined: Aug 2008
Posts: 19
Hi. Can you say when do you plan to replace the ode engine? Because I want to buy 3d game studio but not with ode.

Re: Which physics engine do you want for Gamestudio? [Re: Sunn] #246376
01/14/09 21:08
01/14/09 21:08
Joined: Jan 2003
Posts: 4,615
Cambridge
Joey Offline
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Joey  Offline
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Joined: Jan 2003
Posts: 4,615
Cambridge
buy it - since it'll be replaced you can learn using 3dgs until then. the new physics engine should be out when you're about to need it.

Re: Which physics engine do you want for Gamestudio? [Re: Joey] #246379
01/14/09 21:44
01/14/09 21:44
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline
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VeT  Offline
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Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
Newton, i can even help with it laugh wink


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

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