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Re: STANDOFF: Created With Intense X [Re: Nems] #205047
05/03/08 11:56
05/03/08 11:56
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
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frazzle  Offline
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Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Nice concept to show off with the power of Intense X ;\) ;\)
As expected, the AI was very fluent but sometimes it doesn't show realistic but I guess building up a superbe plausible and non buggy AI is quite irrealistic ^^
Top work !!

Cheers

Frazzle


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Re: STANDOFF: Created With Intense X [Re: frazzle] #205241
05/05/08 10:55
05/05/08 10:55
Joined: Jul 2004
Posts: 1,205
Greece
LarryLaffer Offline
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LarryLaffer  Offline
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Joined: Jul 2004
Posts: 1,205
Greece
 Quote:
As expected, the AI was very fluent but sometimes it doesn't show realistic but I guess building up a superbe plausible and non buggy AI is quite irrealistic ^^
Top work !!


Thanks for your good words. If you found any bugs in the AI I'd be happy to hear them. The AI is simple in this first edition of Intense X but its not supposed to be buggy at all..


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Re: STANDOFF: Created With Intense X [Re: RAFU] #205251
05/05/08 11:58
05/05/08 11:58
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
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PHeMoX  Offline
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Joined: Sep 2002
Posts: 8,177
Netherlands
 Quote:
Here are some Screens of STANDOFF, All the models in this demo are available with your purchase of Intense X!


I don't think it's right to give those copyrighted textures away in the process while simply stating that those textures are for non-commercial purposes only. Sorry for being blunt, but it's a bit weird to showcase your product with this material.

Why not simply stick with the Mother's Den demo anyways?


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Re: STANDOFF: Created With Intense X [Re: PHeMoX] #205254
05/05/08 12:38
05/05/08 12:38
Joined: Jul 2004
Posts: 1,205
Greece
LarryLaffer Offline
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LarryLaffer  Offline
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Posts: 1,205
Greece
I guess Brad should have been a bit more clear in his post. The characters and the weapons and pick up items are coming free with Intense X(for commercial purposes or not), but not the level.. We detail in our website exactly what's in our free model pack. We hold all the copyrights on these..

The Mother's Den demo will be revamped and will be used as the showcase demo for Intense X Platinum. For now we just wanted to show what Intense X Copper is capable of. I like using that Bronx street level though, because it proves that the pathfinding works in any kind of level that has not been created with Intense X in mind.


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Re: STANDOFF: Created With Intense X [Re: PHeMoX] #205257
05/05/08 12:48
05/05/08 12:48
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
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Machinery_Frank  Offline
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Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
They don't give the copyrighted textures of that level away.

They are talking about the animated characters, weapons and the corresponding textures.

Edit: Larry's post was faster \:\)

Last edited by Machinery_Frank; 05/05/08 12:50.

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Re: STANDOFF: Created With Intense X [Re: Machinery_Frank] #205259
05/05/08 13:12
05/05/08 13:12
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
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PHeMoX  Offline
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Joined: Sep 2002
Posts: 8,177
Netherlands
Then it's misleading. At least for me.


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
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