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Re: Headtracking [Re: Cowabanga] #245385
01/09/09 18:12
01/09/09 18:12
Joined: Jun 2008
Posts: 151
Ukraine
XD1v0 Offline
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XD1v0  Offline
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Posts: 151
Ukraine
Great work Slin! laugh
I think you plug-in could be use to make motion capture. In theory possible to write programm in Lite-c to work with motion capture? For example: use entity with bones, then sychronize moving bones in 3d word and in web-cam. It is possible?


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Celeron 1700, GeForce 5500 FX 256mb, 1 Gb Ram
Re: Headtracking [Re: XD1v0] #245398
01/09/09 19:38
01/09/09 19:38
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline OP
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Slin  Offline OP
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It should of course be possible, but I guess you´ll need a good webcam for that and will have to put quite a bit of work into it until it works well wink
But yes, sure, that should be possible.

Re: Headtracking [Re: Slin] #245408
01/09/09 20:14
01/09/09 20:14
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline
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Dark_samurai  Offline
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Posts: 1,930
Austria
Hmmm... I think that I saw a project using motion capture and 3dgs in the past.
Damn I can't remember who made it!


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Re: Headtracking [Re: Dark_samurai] #245417
01/09/09 20:47
01/09/09 20:47
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline OP
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Slin  Offline OP
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That was just some simple motion detection and it was using my plugin wink
It was done by cerberi_croman.

Re: Headtracking [Re: Slin] #251750
02/14/09 18:11
02/14/09 18:11
Joined: May 2008
Posts: 150
Switzerland
Hitsch Offline
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Posts: 150
Switzerland
There's now a Demo of the faceAPI tracking tool. It works great with my laptop web cam if the light is right.

They have also released a non commercial API now!

faceAPI

I'm not much of a programmer anything apart from some lite-C, so I have no idea how hard it would be to get this working with 3DGS. From what I could understand about the specifications somebody, like Slin :), could wright a wrapper for this and everybody could use it in their projects.

This tool could be used to determine the distance, angle and rotation of the player to the screen and open up a lot of interaction possibilities!

Last edited by Hitsch; 02/14/09 20:43.
Re: Headtracking [Re: Hitsch] #251860
02/15/09 11:28
02/15/09 11:28
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline OP
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Slin  Offline OP
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Thanks a lot for mentioning it.
The just downloaded the non commercial api and will check it out in the next days wink

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