There won't be new A6 versions, but there are script based solutions to that problem. For instance, you can just use an entity action that takes the uv parameters and uses them for shifting the texture with a texture matrix, as in the A6 mtlFX.wdl.
Re: Minipatch for A6.60
[Re: jcl]
#206739 05/15/0811:2805/15/0811:28
[...]but there are script based solutions to that problem. For instance, you can just use an entity action that takes the uv parameters and uses them for shifting the texture with a texture matrix, as in the A6 mtlFX.wdl.
That's the point.
"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku