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Time2Play! #207105
05/17/08 18:43
05/17/08 18:43
Joined: Feb 2008
Posts: 337
V
Vadim647 Offline OP
Senior Member
Vadim647  Offline OP
Senior Member
V

Joined: Feb 2008
Posts: 337
What's I made with LiteC:
MiniPH
Build something weird using simple objects.
MiniTD
TD game. If you want to start making own TD game, you can use it as base.
MiniSurvival
How long you will stay alive?
(WASD to move, left mouse to shoot, R\T\Y ingame)
I stayed till wave 25...
Pacman 3d
Just a pacman, but 3d and metal look. MDL level loading system.
Comments&critic are welcome


I switched to other account since marth 2010. Guess which.
Re: Time2Play! [Re: Vadim647] #207467
05/19/08 21:41
05/19/08 21:41

M
mercuryus
Unregistered
mercuryus
Unregistered
M



Where are these links are gone?

Not one works for me!
Please check up - I want to play your games.

[fixed!]

Last edited by mercuryus; 05/20/08 14:14.
Re: Time2Play! [Re: ] #207529
05/20/08 14:08
05/20/08 14:08
Joined: Mar 2006
Posts: 1,993
Karlsruhe
PadMalcom Offline
Serious User
PadMalcom  Offline
Serious User

Joined: Mar 2006
Posts: 1,993
Karlsruhe
Great thing, Vadim! I'm currently writing a network td. Thanks for your inspiration wink

Re: Time2Play! [Re: PadMalcom] #207538
05/20/08 15:23
05/20/08 15:23
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Those are nice and as far as I saw glitch free examples of games!
Didn't try the "MDL level loading system" - sounds like an interesting feature!

Re: Time2Play! [Re: Pappenheimer] #207972
05/23/08 16:57
05/23/08 16:57
Joined: Feb 2008
Posts: 337
V
Vadim647 Offline OP
Senior Member
Vadim647  Offline OP
Senior Member
V

Joined: Feb 2008
Posts: 337
@PadMalcom: I'm happy that I have inspired someone to start a good game. There aren't many good TD's over iNet and even less are free.(So normaly my evenings come out to waste of intelligence over some platform games or creating small minigames to play for 1-2 hours and then delete it.)
@Pappenheimer: It's easy. I came out with it when developing a minigame: Owning only free LiteC means no levels, and I need something to add dots to pacman level. I started to search manual for possible links between model and script. Found only vertex and bones. vertex > i have a exprience that it's very hard and non-effective way. vec_for_bone gives possibility to add model positions and even model angles to model level. I currently have maid a full contest entry about this technology, but it's not finished yet. (finishing visual design).
If the links are gone, dont worry: it happens when BOXstr is updated.(it's for 2-4 hours generaly)


I switched to other account since marth 2010. Guess which.

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