Gamestudio Links
Zorro Links
Newest Posts
Help with plotting multiple ZigZag
by degenerate_762. 04/30/24 23:23
M1 Oversampling
by 11honza11. 04/30/24 08:16
Trading Journey
by howardR. 04/28/24 09:55
Zorro Trader GPT
by TipmyPip. 04/27/24 13:50
Data from CSV not parsed correctly
by jcl. 04/26/24 11:18
Why Zorro supports up to 72 cores?
by jcl. 04/26/24 11:09
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
2 registered members (ozgur, Quad), 880 guests, and 1 spider.
Key: Admin, Global Mod, Mod
Newest Members
firatv, wandaluciaia, Mega_Rod, EternallyCurious, howardR
19050 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 2 of 2 1 2
Re: .Net Wrapper beta [Re: bstudio] #209761
06/05/08 15:48
06/05/08 15:48
Joined: Sep 2003
Posts: 55
D
DarkPhantom Offline OP
Junior Member
DarkPhantom  Offline OP
Junior Member
D

Joined: Sep 2003
Posts: 55
Well I thought about make classes out of some stucts, with some I have done this (for Example Entity). Vector, Angle,... need to be structs and structs which only contain static methods don´t need to be classes. So which one are you missung to be a class?
About documentation, I`m working on it, but its much work wink

Thank you very much for feedback smile


Sorry for my bad english
Re: .Net Wrapper beta [Re: DarkPhantom] #211781
06/18/08 13:15
06/18/08 13:15
Joined: Oct 2002
Posts: 799
Germany->Bavaria->Nuremberg
C
Christian__A Offline
User
Christian__A  Offline
User
C

Joined: Oct 2002
Posts: 799
Germany->Bavaria->Nuremberg
Hatte mal etwas Zeit zum Testen - und schon ein paar Probleme festgestellt smile So gibt z.B. phcon.add immer 0 zurück. Str_for_entname bringt einen Speicherzugriffsfehler und ent_next lässt sich nicht mit NULL oder 0 aufrufen.
Evtl. hast du ja Zeit dir das mal anzuschauen - du kannst mir auch den aktuellen Code zuschicken, dann kümmer ich mich selbst drumm.


MfG, Christian__A. Visit my Site: www.chris-a.de


Re: .Net Wrapper beta [Re: Christian__A] #289534
09/13/09 19:31
09/13/09 19:31
Joined: Sep 2003
Posts: 55
D
DarkPhantom Offline OP
Junior Member
DarkPhantom  Offline OP
Junior Member
D

Joined: Sep 2003
Posts: 55
Hello again (after a long time I was away ;))
After some time spending with other Game engines and XNA I found my way back to Gamestudio. The reason why I was away was that I love C# and there is no official support from conitec for it.
After I saw Stromausfall made a quite good Wrapper I thougth about realive (is that a word?^^) and update my own one.
Now I proudly present it to you. If want to test or use it you can download it at http://www.filefront.com/14525111/AcknexWrapper.zip

If you want to give some feedback, you are welcome wink

Special thanks to Stromausfall for some parts of his documentation and some inspiration!


Sorry for my bad english
Page 2 of 2 1 2

Moderated by  adoado, checkbutton, mk_1, Perro 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1