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Shaders! #207861
05/22/08 18:58
05/22/08 18:58
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline OP
Expert
Slin  Offline OP
Expert

Joined: May 2005
Posts: 2,713
Lübeck
This Shader collection even if not finished because of all the already existing problems was a lot of work and thus it would be very nice if you could give me credits if you are using it, but it is not needed.

If you want to support me, I have always some free space for good looking models and textures :P

The whole pack is splitted into two folders:
-Postprocessing Shaders
-Object Shaders

Both have to be included into your project as well as the PP_Main.h and the OS_Main.h.
Each shader needs the _Helper.c file to run, other than that they are all working absolutly independant of each other. Some of the shaders have fallback which is automatically used if the better shader is not supported.
To use one of the shaders you just have to call its Shadername_Init(some parameters) function. For the postprocessing shaders there are also functions to make it fit to a new screenresolution.

The OS_O_Shadername.c are meant for outdoor scenes supporting the sun. OS_I_Shadername.c is meant for indoor scenes without sun.
OS_CO_Shadername.c and OS_CI_Shadername.c are the same but with clipping. Those shaders should be used when you have water within your level.

For more information have a look at the files.


I hope you like it smile

If you have any problems, post it here smile



Nils Daumann


Here is a screenshot of the collection in action:



And finally the downloadlink .

Last edited by Slin; 05/22/08 19:29.
Re: Shaders! [Re: Slin] #207876
05/22/08 19:55
05/22/08 19:55

F
Fear411
Unregistered
Fear411
Unregistered
F



wow. Thank you very much

Re: Shaders! [Re: ] #207877
05/22/08 20:07
05/22/08 20:07
Joined: Oct 2003
Posts: 1,550
United Kingdom
indiGLOW Offline
Serious User
indiGLOW  Offline
Serious User

Joined: Oct 2003
Posts: 1,550
United Kingdom
I Have been watching the development of this very closely. Congratualtions and appreciation for the effort and excellent contribution.

Please see my PM


The Art of Conversation is dead : Discuss
Re: Shaders! [Re: indiGLOW] #207896
05/22/08 23:42
05/22/08 23:42
Joined: Dec 2007
Posts: 69
Kasey_Dee Offline
Junior Member
Kasey_Dee  Offline
Junior Member

Joined: Dec 2007
Posts: 69
Thank you Slin! I call Loopix the Master of Plants so you must be our Master of Shaders. smile

For those of us who are terrible at doing shaders it would be nice also to have someone do shader packs of various types like different water and other effects and sell them in packs. I am surprised there is no one selling shader packs. Maybe have the community put in requests and someone make them and sell them.

Last edited by Kasey_Dee; 05/22/08 23:56.
Re: Shaders! [Re: Kasey_Dee] #207903
05/23/08 00:24
05/23/08 00:24
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
As always, thanks a lot for the contribution Slin!

Originally Posted By: Kasey_Dee
For those of us who are terrible at doing shaders it would be nice also to have someone do shader packs of various types like different water and other effects and sell them in packs. I am surprised there is no one selling shader packs. Maybe have the community put in requests and someone make them and sell them.


I have thought about doing that way back when I contributed a post-processing shader pack, but not that many people would really pay anything for the shaders when it comes down to it. In fact, I'm glad a lot of people now decide to simply contribute them for free and some forum-fame instead!! It's important that people learn from each-other this way and if you do some research on the internet there isn't thát much that you can't find for free shader-wise.

Of course, getting it all to work in 3dgs is a little bit different...


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: Shaders! [Re: PHeMoX] #207948
05/23/08 13:41
05/23/08 13:41
Joined: Dec 2007
Posts: 69
Kasey_Dee Offline
Junior Member
Kasey_Dee  Offline
Junior Member

Joined: Dec 2007
Posts: 69
Originally Posted By: Kasey_Dee
I have thought about doing that way back when I contributed a post-processing shader pack, but not that many people would really pay anything for the shaders when it comes down to it.


I would gladly pay for anything that would help free myself so I could work on other aspects of my game. Especially areas I am weak in. Plus I can work on aspects of the game that I particularly enjoy.

Maybe some shader people would be open to custom work as well. Once IntenseX AI is released and I can see if I can integrate the scripts to work with Mysty Moods I will see what shaders I need and post in the jobs forums.

Re: Shaders! [Re: Kasey_Dee] #207980
05/23/08 19:10
05/23/08 19:10
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Always very useful and learnful Slin smile smile
Nice shader collection you assembled up to now wink wink

Cheers

Frazzle


Antec® Case
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Re: Shaders! [Re: frazzle] #207986
05/23/08 20:27
05/23/08 20:27
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Quad Online
Senior Expert
Quad  Online
Senior Expert

Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
i really like the raidal blur laugh dont know why but it makes want to play Assasins Creed.


3333333333
Re: Shaders! [Re: Quad] #208002
05/24/08 01:45
05/24/08 01:45
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline
Expert
William  Offline
Expert

Joined: Aug 2001
Posts: 2,320
Alberta, Canada
Thanks for your work Slin. smile


Check out Silas. www.kartsilas.com

Hear my band Finding Fire - www.myspace.com/findingfire

Daily dev updates - http://kartsilas.blogspot.com/
Re: Shaders! [Re: William] #209056
05/31/08 18:02
05/31/08 18:02
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline OP
Expert
Slin  Offline OP
Expert

Joined: May 2005
Posts: 2,713
Lübeck
Thank you all for your nice words smile

Quote:

For those of us who are terrible at doing shaders it would be nice also to have someone do shader packs of various types like different water and other effects and sell them in packs. I am surprised there is no one selling shader packs. Maybe have the community put in requests and someone make them and sell them.

That is basicly what I planed for this pack, but gave up on making it bigger because I am somehow not able to get the heat refraction to work on other systems than mine...

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