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Re: 100 lines contest [Re: George] #209880
06/06/08 12:05
06/06/08 12:05
Joined: Sep 2003
Posts: 303
Germany
Clemens Offline
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Clemens  Offline
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Germany
Thanks for that information. Sounds good.
Oh yeah I didn't observe the time zone. But however in the AUM it's called "Send your demo(s) before the 15th of June 2008" - doesn't that mean till the 14th 11:59:59 p.m ?

Re: 100 lines contest [Re: George] #209922
06/06/08 16:19
06/06/08 16:19
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
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Posts: 9,859
How about a real obfuscation contest the next time? smile

Re: 100 lines contest [Re: Clemens] #209929
06/06/08 17:43
06/06/08 17:43
Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
George Offline

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George  Offline

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Clemens: you are right, but 11:59:59 p.m as an absolute reference doesn't really exist, so 16th in the morning is the safest solution (the 15th of June has come and is gone in the entire world).
Firo: we will try to come up with even more interesting ideas from now on. I've got something on my mind, but I can't talk about it yet - JCL has to approve it first.

Re: 100 lines contest [Re: George] #209933
06/06/08 18:51
06/06/08 18:51
Joined: Dec 2005
Posts: 490
Germany/Berlin-Velten
kasimir Offline
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Germany/Berlin-Velten
I finished my project, what should i do next?

publish the game and include the script, or should i send the project unpublished???

...and what means physical... sry for this question ... gender/age??? (I am german -.-)

Last edited by kasimir; 06/07/08 08:39.
Re: 100 lines contest [Re: kasimir] #210008
06/07/08 09:22
06/07/08 09:22
Joined: Sep 2003
Posts: 303
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Clemens Offline
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Unpublished. Physical in that context does mean "real" address in complement to "internet" (=eMail) address. So its your postal address. Have also a look at the german aum #72.

Hätte ich dir in diesem Fall natürlich auch auf deutsch beantworten können smile

Re: 100 lines contest [Re: kasimir] #210028
06/07/08 10:50
06/07/08 10:50
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Posts: 2,011
Bucharest, Romania
George Offline

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The best idea is to include the published (not resourced!) version of the game, as well as the script; otherwise, we might publish your demo with another version of the engine and get different results (that you might not like).
The "physical" address is your home address. You don't need to make it public; send it in the body of your email and bundle a readme.txt that doesn't contain it together with the project.

Re: 100 lines contest [Re: George] #210033
06/07/08 11:30
06/07/08 11:30
Joined: May 2002
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ventilator Offline
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is it not allowed to resource the artwork? of course i will provide my script (i won't even obfuscate it after this discussion :)) but i would prefer to resource my artwork.

Re: 100 lines contest [Re: ventilator] #210091
06/07/08 22:05
06/07/08 22:05
Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
George Offline

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In this case, I'd send a published version (which will not be shared), as well as a resourced version.

Re: 100 lines contest [Re: George] #210095
06/07/08 22:57
06/07/08 22:57
Joined: Sep 2003
Posts: 303
Germany
Clemens Offline
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Clemens  Offline
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Germany
I've a similar wish but can't make a resource version. Can this be done by you/conitec? I've a good reason for that and would provide the script as well.

Re: 100 lines contest [Re: Clemens] #210096
06/07/08 23:00
06/07/08 23:00
Joined: May 2002
Posts: 7,441
ventilator Offline
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what reason do you have? smile i guess i will not use a resource then. it's not that important. it's possible to get all files out of the resource anyway if you have access to the script.

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