I had no idea were to put this since i dont use litec and the scripting forum has been removed.
my question is, is there any functions that would lend them selves to finding the uv coordinates on an entitiys skin that correlate to were the mouse is hovering over top of them?
Re: finding a position on the uv map using a 3d position
[Re: lostclimate]
#210066 06/07/0817:2006/07/0817:20
Yes, c_trace is it. Trace a ray from the camera position in direction mouse_dir3d and then the hit struct gives you the uv position on the hit texture. But this only works with lite-c because the hit struct is a lite-c struct.
Re: finding a position on the uv map using a 3d position
[Re: Spirit]
#210194 06/08/0822:0606/08/0822:06