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Delay when loading MED & WED = graphics driver ??
#210443
06/10/08 16:53
06/10/08 16:53
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Joined: Apr 2008
Posts: 437
dracula
OP
Senior Member
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OP
Senior Member
Joined: Apr 2008
Posts: 437
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When I load MED or WED I have a 11 or 12 second delay. I recently reinstalled Windows XP and with the default drivers, there was no delay. The graphics speed was very slow but never the less, MED and WED loaded within a few seconds. I have now loaded the very latest nVidia drivers and the graphics are good again but the delay had returned  Why does WED and MED do this ? None of my other programs do this. Any useful and constructive ideas please ?
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Re: Delay when loading MED & WED = graphics driver ??
[Re: dracula]
#210448
06/10/08 17:27
06/10/08 17:27
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Joined: Oct 2007
Posts: 5,209 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,209
İstanbul, Turkey
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well i dont have the issue but you can try to mess with Gxl properties.
3333333333
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Re: Delay when loading MED & WED = graphics driver ??
[Re: Quad]
#210454
06/10/08 18:06
06/10/08 18:06
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Joined: Apr 2008
Posts: 437
dracula
OP
Senior Member
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OP
Senior Member
Joined: Apr 2008
Posts: 437
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Yes Quad, I tried changing Gxl's but it didn't make any difference. Actually, I updated the whole chip set, not just the graphics. This really is very odd and iritating !
I un-installed the onboard GeForce 6100 graphics driver and the delay went away. My conclusion is that it is a problem with the relationship between 3DGS 7 and nVidia graphics driver.
Last edited by dracula; 06/10/08 18:47.
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Re: Delay when loading MED & WED = graphics driver ??
[Re: dracula]
#210572
06/11/08 15:38
06/11/08 15:38
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Joined: Apr 2008
Posts: 437
dracula
OP
Senior Member
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OP
Senior Member
Joined: Apr 2008
Posts: 437
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wed.log:
load dll: WDLV.DLL full name: <C:\Program Files\GStudio7\WDLV.DLL> {wed: reset id (1->11)} {wed: reset id (2->12)} {wed: reset id (3->13)} add action: "WDL Customize" {virtual action (132)->"Wdl Edit Panel", #10000001} [h=1(1) fl=0 typ=2 vid=132,exec=01696f10] add action: "Add Script" {virtual action (133)->"Project Manager", #10000002} [h=2(2) fl=0 typ=1 vid=133,exec=016970e0] add action: "Entity Behavior" {virtual action (139)->"Entity Behavior", #10000003} [h=3(3) fl=0 typ=2 vid=139,exec=01698d00]
load dll: C:\Program Files\GStudio7\wed_plugins\MaxAseFiles.dll full name: <C:\Program Files\GStudio7\wed_plugins\MaxAseFiles.dll> {wed: reset id (4->14)} {wed: reset id (5->15)} add action: "ImportFromMaxAse" [h=4(4) fl=0 typ=5 vid=0,exec=016938b0] add action: "ExportToMaxAse" [h=5(5) fl=0 typ=5 vid=0,exec=01691000]
load dll: C:\Program Files\GStudio7\wed_plugins\MDLFiles.dll full name: <C:\Program Files\GStudio7\wed_plugins\MDLFiles.dll> {wed: reset id (6->16)} {wed: reset id (7->17)} add action: "ImportFromMDL" [h=6(6) fl=0 typ=5 vid=0,exec=01693460] add action: "ExportToMDL" [h=7(7) fl=0 typ=5 vid=0,exec=01696150]
load dll: C:\Program Files\GStudio7\wed_plugins\WedFbxFiles.dll full name: <C:\Program Files\GStudio7\wed_plugins\WedFbxFiles.dll> {wed: reset id (8->18)} {wed: reset id (9->19)} add action: "ExportFbx" [h=8(8) fl=0 typ=5 vid=0,exec=01ad1000] add action: "ImportFbx" [h=9(9) fl=0 typ=5 vid=0,exec=01ad56e0]
Med.log
load dll: MS\CPI01.DLL full name: <C:\Program Files\GStudio7\MS\CPI01.DLL>
error loading
load dll: med_plugins\AKeys.dll full name: <C:\Program Files\GStudio7\med_plugins\AKeys.dll>
add action: "ResetKey" [h=11(11) fl=0 typ=5 vid=0,exec=01361310] add action: "DeleteKey" [h=12(12) fl=0 typ=5 vid=0,exec=01361240] add action: "DeleteAllKeys" [h=13(13) fl=0 typ=5 vid=0,exec=01361190]
load dll: med_plugins\BkGndPic.dll full name: <C:\Program Files\GStudio7\med_plugins\BkGndPic.dll>
add action: "Background Picture" [h=14(14) fl=0 typ=5 vid=0,exec=013610a0]
load dll: med_plugins\BnTrans.dll full name: <C:\Program Files\GStudio7\med_plugins\BnTrans.dll>
add action: "Bones Transform Tool" [h=15(15) fl=0 typ=5 vid=0,exec=01924780]
load dll: med_plugins\EnginePreview.dll full name: <C:\Program Files\GStudio7\med_plugins\EnginePreview.dll>
add action: "Action01" [h=16(16) fl=0 typ=5 vid=0,exec=013a1190]
load dll: med_plugins\FBXFiles.dll full name: <C:\Program Files\GStudio7\med_plugins\FBXFiles.dll>
add action: "Import Model from FBX (11.2006)" [h=17(17) fl=1 typ=3 vid=0,exec=01921000] add action: "Export Model to FBX (11.2006)" [h=18(18) fl=0 typ=5 vid=0,exec=019277f0]
load dll: med_plugins\FBXFiles05.dll full name: <C:\Program Files\GStudio7\med_plugins\FBXFiles05.dll>
add action: "Import Model from FBX (12.2005)" [h=19(19) fl=1 typ=3 vid=0,exec=01921000] add action: "Export Model to FBX (12.2005)" [h=20(20) fl=0 typ=5 vid=0,exec=01927620]
load dll: med_plugins\ImpExpFrames.dll full name: <C:\Program Files\GStudio7\med_plugins\ImpExpFrames.dll>
add action: "Import Append Mesh from ASC" [h=21(21) fl=65536 typ=5 vid=0,exec=013a3f60] add action: "Import Append Mesh from 3DS" [h=22(22) fl=0 typ=5 vid=0,exec=013a3660] add action: "Import Append Frames from ASC" [h=23(23) fl=0 typ=5 vid=0,exec=013a3550] add action: "Import Append Frames from 3DS" [h=24(24) fl=131072 typ=5 vid=0,exec=013a3440] add action: "Export Model to ASC" [h=25(25) fl=65536 typ=4 vid=0,exec=013a2f30] add action: "Export Model to 3DS" [h=26(26) fl=0 typ=4 vid=0,exec=013a2090] add action: "Export Frame to ASC" [h=27(27) fl=0 typ=4 vid=0,exec=013a2000] add action: "Export Frame to 3DS" [h=28(28) fl=131072 typ=4 vid=0,exec=013a1f70]
load dll: med_plugins\Import.dll full name: <C:\Program Files\GStudio7\med_plugins\Import.dll>
add action: "Import Model from 3DS" [h=29(29) fl=65536 typ=3 vid=0,exec=01925b70] add action: "Import Model from Microsoft X" [h=30(30) fl=0 typ=3 vid=0,exec=01926130] add action: "Import Model from Milkshape ASCII" [h=31(31) fl=0 typ=3 vid=0,exec=01926402] add action: "Import Model from 3DS Max ASCII Scene Export" [h=32(32) fl=131072 typ=3 vid=0,exec=01925ec0]
load dll: med_plugins\ImportPic2HMap.dll full name: <C:\Program Files\GStudio7\med_plugins\ImportPic2HMap.dll>
add action: "Import Terrain from Image" [h=33(33) fl=0 typ=3 vid=0,exec=01921080]
load dll: med_plugins\MeshReducer.dll 'PIInitialize' returned '0' error loading
load dll: med_plugins\MeshTester.dll full name: <C:\Program Files\GStudio7\med_plugins\MeshTester.dll>
add action: "CheckClosedMeshes" [h=34(34) fl=0 typ=5 vid=0,exec=013a1080]
load dll: med_plugins\MkUVAtlas.dll full name: <C:\Program Files\GStudio7\med_plugins\MkUVAtlas.dll>
add action: "Create UV Atlas" [h=35(35) fl=0 typ=5 vid=0,exec=019210f0]
load dll: med_plugins\TerrainTexCreator.dll full name: <C:\Program Files\GStudio7\med_plugins\TerrainTexCreator.dll>
add action: "Action01" [h=36(36) fl=0 typ=5 vid=0,exec=01923720]
load dll: med_plugins\VEditBox.dll full name: <C:\Program Files\GStudio7\med_plugins\VEditBox.dll>
add action: "Transform Vertices Tool" [h=37(37) fl=0 typ=5 vid=0,exec=013a1070]
load dll: med_plugins\WavefrontObjImport.dll full name: <C:\Program Files\GStudio7\med_plugins\WavefrontObjImport.dll>
add action: "Import Model from Wavefront OBJ" [h=38(38) fl=0 typ=3 vid=0,exec=013a1620]
load dll: med_plugins\WmpImporter.dll Can't load library <C:\Program Files\GStudio7\med_plugins\WmpImporter.dll> System message #126: The specified module could not be found. error loading
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