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water physics with newton a6 #214435
07/04/08 15:17
07/04/08 15:17
Joined: Sep 2005
Posts: 508
Texas
not_me Offline OP
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not_me  Offline OP
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Joined: Sep 2005
Posts: 508
Texas
im trying to see if i can make water physics with newton in a6. i want to know if i can make water ripple as the player interacts with it or as objects interact with it. i played a game called "Fable:the lost chapters" and saw this effect(different engine of course) and thought it was a very nice effect. can someone help me?


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Re: water physics with newton a6 [Re: not_me] #219369
08/02/08 12:04
08/02/08 12:04
Joined: Sep 2007
Posts: 761
Hrvatska (Croatia ), Slavonski...
cro_games Offline
User
cro_games  Offline
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Joined: Sep 2007
Posts: 761
Hrvatska (Croatia ), Slavonski...
Run MED/WED/SED -> press F1(Help) -> go te search -> enter "PH_WAVE"..


Hello everyone my name is Ivan Mandic from "Frozen pixel studio". wink
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Re: water physics with newton a6 [Re: cro_games] #219441
08/02/08 16:18
08/02/08 16:18
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
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Joined: Mar 2006
Posts: 2,503
SC, United States
Newton doesn't support surface rippling...


xXxGuitar511
- Programmer
Re: water physics with newton a6 [Re: xXxGuitar511] #219562
08/03/08 10:25
08/03/08 10:25
Joined: Nov 2007
Posts: 1,032
Croatia
croman Offline
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croman  Offline
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Joined: Nov 2007
Posts: 1,032
Croatia
But is it possible to use Newton buoyancy and PH_WATER at same time for creating ripples?



Ubi bene, ibi Patria.
Re: water physics with newton a6 [Re: croman] #219564
08/03/08 10:29
08/03/08 10:29
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline
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VeT  Offline
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Posts: 1,345
Kyiv, Ukraine
in last Newton there is Archimedes Buoyancy - a realistic physic for bodies, that are in water... also, as i know, fluids were planned... wink


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Re: water physics with newton a6 [Re: VeT] #219567
08/03/08 10:40
08/03/08 10:40
Joined: Nov 2007
Posts: 1,032
Croatia
croman Offline
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croman  Offline
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kwl, put it into a wrapper wink



Ubi bene, ibi Patria.
Re: water physics with newton a6 [Re: croman] #220646
08/08/08 00:00
08/08/08 00:00
Joined: Nov 2007
Posts: 1,032
Croatia
croman Offline
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croman  Offline
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Joined: Nov 2007
Posts: 1,032
Croatia
ohh, now i saw. he wants waves with a6 not a7 and ph_wave is a7 feature.

you'll need to use shaders but i doubt that you'll find realistic waves simulation



Ubi bene, ibi Patria.

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