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Using "VIEW" #216380
07/16/08 19:38
07/16/08 19:38
Joined: Jul 2008
Posts: 168
8
82RJZAE Offline OP
Member
82RJZAE  Offline OP
Member
8

Joined: Jul 2008
Posts: 168
When using the "VIEW" to enable different(multiple) camera views, how would it be made possible for these cameras to follow separate entities or objects (x,y,z)?

For example, when you want to use one camera, you can set that camera to follow the co-ordinates of an entity/object like the following:

Code:
...
camera.x = car.x;
camera.y = car.y;
camera.z = car.z;
...


Re: Using "VIEW" [Re: 82RJZAE] #216384
07/16/08 20:00
07/16/08 20:00
Joined: Oct 2006
Posts: 873
S
Shadow969 Offline
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Shadow969  Offline
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S

Joined: Oct 2006
Posts: 873
just type view's name instead of 'camera' in your code


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