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Silas #217423
07/23/08 02:04
07/23/08 02:04
8 Images
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline OP
Expert
Silas

Silas Official Trailer:

http://youtu.be/5fO_ZGc-dOg


Silas will be releasing September 14th 2011!

You will be able to buy it digitally from Desura, Direct2Drive, Gamersgate, Beamdog, and my own website. It will cost $9.95! There will be a demo on the day of release.

http://www.moddb.com/games/silas/news/silas-releasing-september-14th-new-launch-trailer



Welcome to planet Silas. Every year warriors from around the galaxy compete here for fortune and fame. You have been selected as one of these elite warriors.


Features:


- 12 Racetracks, separated into 3 cups
- 4 Deathmatch Arenas
- 4 Capture the Flag Levels
- 18 Weapons, with 32 different functions total
- 12 Characters and Karts
- 30 Original Song Soundtrack
- A full featured audio system containing hundreds of unique sound effects, Uses FMOD, and 25 original songs of the best quality.

Silas also contains a robust single player mode with Grand Prix, VS, Quickplay, and Time Trail options.

The multiplayer contains both LAN and online play for up to 12 players. Modes include, Grand Prix, V.S, Deathmatch, Survival, Capture the Flag, Battle, and Capture the Pipes. Teams are supported, with up to 4 teams. You connect through a fully featured lobby system.

SCREENSHOTS

FORUMS

SILAS PORTAL

COMPANY WEBSITE

SILAS FACEBOOK PAGE


I want to say thanks to the entire community and all the hard workers at Conitec. This project wouldn't have grown so large without the years of support, resources, and inspiration offered by all of you. Especially to the old timers who have been around since the beginning. Keep it up! laugh

Thanks for looking! Please join the Facebook page and forums and help spread the news of the game. And please tell me what you think. laugh

Last edited by William; 09/12/11 03:05.
142 Comments
Re: Silas [Re: Redeemer] #377272
07/11/11 16:17
07/11/11 16:17
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
Expert
Germanunkol  Offline
Expert

Joined: Jun 2006
Posts: 2,640
Earth
Congrats on getting it this far. Well done, hope release goes well laugh


~"I never let school interfere with my education"~
-Mark Twain
Re: Silas [Re: Germanunkol] #377317
07/12/11 03:08
07/12/11 03:08
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline OP
Expert
William  Offline OP
Expert

Joined: Aug 2001
Posts: 2,320
Alberta, Canada
Thanks guys! laugh


Check out Silas. www.kartsilas.com

Hear my band Finding Fire - www.myspace.com/findingfire

Daily dev updates - http://kartsilas.blogspot.com/
Re: Silas [Re: William] #378146
07/20/11 07:48
07/20/11 07:48
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline OP
Expert
William  Offline OP
Expert

Joined: Aug 2001
Posts: 2,320
Alberta, Canada
Unfortunately the game will not be releasing next week due to a license issue I ran into with Mysql. I was using a .dll that allowed me to conenct my game to an online database directly, but it required libmysql.dll to be distributed with my client.

I contacted Mysql but the price ranges were much to high for me to afford so I will have to re-write the way I do all my database work.

I believe I will do with it with HTTP and a php+mysql backend on a rented server. Meaning there wont be any Oracle files at all included in my game hence no embedding license issues.

Let this be a warning to other developers, make sure you have everything in written document before you make a considerable time investment programming something that requires a licensed file no matter how small you think it may be. Even if they tell you it's free commercially one the phone at one point, 3 years later they can say different and have full rights to stop you in your tracks from releasing. So always get everything in writing never take anyone's word for it. And if you can't get permission in writing or pay for it, then don't spend any time developing it.

Live and learn I guess. But this isn't going to kill Silas. I just gotta port it over to a new method of database communication. I hope it wont take more than another month or two. frown

Last edited by William; 07/20/11 08:12.
Re: Silas [Re: William] #378153
07/20/11 08:43
07/20/11 08:43
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
You connected directly with your game to an mysql databse? Lucky you that you can't afford the plugin because, excuse me, this is pretty stupid. Everyone with a bit knowledge could then connect to your database and edit all entries as well as create new ones. I don't know if you save sensitive stuff in there and if the database is only there for your game or if its shared also with an dynamic website, but anyway, never ever let something like this happen!

And if you use PHP, don't forget to validate the user input, otherwise there is alot of mysqli potential.


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: Silas [Re: WretchedSid] #378155
07/20/11 09:00
07/20/11 09:00
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline OP
Expert
William  Offline OP
Expert

Joined: Aug 2001
Posts: 2,320
Alberta, Canada
Yeah I understand it wasn't the best way to go about it now, but at the time that's all that was offered with 3dgamestudio, there was no ANET or HTTP functions, just a direct .dll. The database was on it's own exclusive server. But yeah, I see the security reasons.

What do you mean about validating the user input? I am going to make sure the passwords and database info are only contained on the php server itself and the user doesn't send them.


Check out Silas. www.kartsilas.com

Hear my band Finding Fire - www.myspace.com/findingfire

Daily dev updates - http://kartsilas.blogspot.com/
Re: Silas [Re: William] #378256
07/21/11 11:34
07/21/11 11:34
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
With validating I mean that you don't allow user names like this:
JustSid"); DROP TABLE users

If you just pass everything the PHP script gets down to MySQL, bad things will happen for sure.


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: Silas [Re: WretchedSid] #382723
09/12/11 02:49
09/12/11 02:49
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline OP
Expert
William  Offline OP
Expert

Joined: Aug 2001
Posts: 2,320
Alberta, Canada
Silas will be releasing September 14th! laugh
You will be able to buy it digitally from Desura, Direct2Drive, Gamersgate, Beamdog, and my own website. It will cost $9.95! There will be a demo on the day of release.

Check out the launch trailer:

http://youtu.be/5fO_ZGc-dOg

Pre-order the game here:

www.kartsilas.com

I am happy to announce the final release date after so many years of work on the game. It has really shaped up great. The game has become very polished and now is ready for release.

I will also be updating the game after it's released.

Official Website Here:
www.kartsilas.com

BTW - Check out the Official Silas Forums here, where you can communicate with me at anytime.

www.exaltstudios.com/forums

Thanks for reading. Please feel free to let me know what you think. My aim is to make Silas one of the best PC games around, so please help support it by tracking, spreading the word, and pre-ordering!


Check out Silas. www.kartsilas.com

Hear my band Finding Fire - www.myspace.com/findingfire

Daily dev updates - http://kartsilas.blogspot.com/
Re: Silas [Re: William] #382726
09/12/11 07:47
09/12/11 07:47
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
Expert
Germanunkol  Offline
Expert

Joined: Jun 2006
Posts: 2,640
Earth
Congrats! The launch trailer looks good, though a little dark at times, but it might be my screen. Hope this goes well!


~"I never let school interfere with my education"~
-Mark Twain
Re: Silas [Re: Germanunkol] #382728
09/12/11 08:33
09/12/11 08:33
Joined: Apr 2005
Posts: 4,506
Germany
F
fogman Offline
Expert
fogman  Offline
Expert
F

Joined: Apr 2005
Posts: 4,506
Germany
Hell, yes!!! Finally!
I´m really glad to hear this.


no science involved
Re: Silas [Re: fogman] #382965
09/14/11 15:44
09/14/11 15:44
Joined: Dec 2008
Posts: 1,218
Germany
Rackscha Offline
Serious User
Rackscha  Offline
Serious User

Joined: Dec 2008
Posts: 1,218
Germany
Congratulation.

ARCHIEVEMENT:
"Kicking Steam" grin


MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
Sparetime-Development

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