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Silas #217423
07/23/08 02:04
07/23/08 02:04
8 Images
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline OP
Expert
Silas

Silas Official Trailer:

http://youtu.be/5fO_ZGc-dOg


Silas will be releasing September 14th 2011!

You will be able to buy it digitally from Desura, Direct2Drive, Gamersgate, Beamdog, and my own website. It will cost $9.95! There will be a demo on the day of release.

http://www.moddb.com/games/silas/news/silas-releasing-september-14th-new-launch-trailer



Welcome to planet Silas. Every year warriors from around the galaxy compete here for fortune and fame. You have been selected as one of these elite warriors.


Features:


- 12 Racetracks, separated into 3 cups
- 4 Deathmatch Arenas
- 4 Capture the Flag Levels
- 18 Weapons, with 32 different functions total
- 12 Characters and Karts
- 30 Original Song Soundtrack
- A full featured audio system containing hundreds of unique sound effects, Uses FMOD, and 25 original songs of the best quality.

Silas also contains a robust single player mode with Grand Prix, VS, Quickplay, and Time Trail options.

The multiplayer contains both LAN and online play for up to 12 players. Modes include, Grand Prix, V.S, Deathmatch, Survival, Capture the Flag, Battle, and Capture the Pipes. Teams are supported, with up to 4 teams. You connect through a fully featured lobby system.

SCREENSHOTS

FORUMS

SILAS PORTAL

COMPANY WEBSITE

SILAS FACEBOOK PAGE


I want to say thanks to the entire community and all the hard workers at Conitec. This project wouldn't have grown so large without the years of support, resources, and inspiration offered by all of you. Especially to the old timers who have been around since the beginning. Keep it up! laugh

Thanks for looking! Please join the Facebook page and forums and help spread the news of the game. And please tell me what you think. laugh

Last edited by William; 09/12/11 03:05.
142 Comments
Re: Silas [Re: Dark_samurai] #219126
08/01/08 07:06
08/01/08 07:06
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline OP
Expert
William  Offline OP
Expert

Joined: Aug 2001
Posts: 2,320
Alberta, Canada
Stencil shadows are too slow. They may be fine in a demo of sorts, but the games too large for them to be acceptable. I'm not too worried though, I think shadows from the karts and weapons should look fine enough with a possible decal based solution.

The multiplayer uses the native GS commands. It's works fine for the most part, however, the new compression and encryption would be a major plus, hopefully JCL implements this soon.


Check out Silas. www.kartsilas.com

Hear my band Finding Fire - www.myspace.com/findingfire

Daily dev updates - http://kartsilas.blogspot.com/
Re: Silas [Re: William] #221966
08/17/08 04:02
08/17/08 04:02
Joined: Aug 2007
Posts: 57
nalan Offline
Junior Member
nalan  Offline
Junior Member

Joined: Aug 2007
Posts: 57
Silas...Although I do not understand its meaning,but good screenshot!Shadow is very necessary in the game,hope you will solve it.Look forward to more shots and scenes!


Never say never!I need 3d model works now...
My new site,free models for the developers,www.3dtake.com
Re: Silas [Re: nalan] #222169
08/18/08 10:19
08/18/08 10:19
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline OP
Expert
William  Offline OP
Expert

Joined: Aug 2001
Posts: 2,320
Alberta, Canada
Thanks Nalan! Silas is the name of the planet it takes place on. smile


Check out Silas. www.kartsilas.com

Hear my band Finding Fire - www.myspace.com/findingfire

Daily dev updates - http://kartsilas.blogspot.com/
Re: Silas [Re: BoH_Havoc] #222778
08/20/08 23:43
08/20/08 23:43
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline
Expert
Cowabanga  Offline
Expert

Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
WOW!

good graphics smile


Last edited by Cowabanga; 08/20/08 23:44.
Re: Silas [Re: William] #227773
09/16/08 03:08
09/16/08 03:08
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline OP
Expert
William  Offline OP
Expert

Joined: Aug 2001
Posts: 2,320
Alberta, Canada
I released some new screenshots showing some multiplayer arenas and outdoor shadowing. You can see them in the Silas gallery.

http://www.exaltstudios.com/s_gallery.html


Check out Silas. www.kartsilas.com

Hear my band Finding Fire - www.myspace.com/findingfire

Daily dev updates - http://kartsilas.blogspot.com/
Re: Silas [Re: William] #227814
09/16/08 09:33
09/16/08 09:33
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
Senior Expert
ello  Offline
Senior Expert

Joined: Oct 2002
Posts: 8,939
planet.earth
looking really cool. but you should create thumbs for the gallery overview, since its heavy stuff to place a big image as a thumb smile

Re: Silas [Re: ello] #227818
09/16/08 09:50
09/16/08 09:50
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline OP
Expert
William  Offline OP
Expert

Joined: Aug 2001
Posts: 2,320
Alberta, Canada
Thanks Ello. Yeah, your definitely right about the image sizes, I just never got around to creating the small versions. But hopefully will soon. smile


Check out Silas. www.kartsilas.com

Hear my band Finding Fire - www.myspace.com/findingfire

Daily dev updates - http://kartsilas.blogspot.com/
Re: Silas [Re: William] #227899
09/16/08 18:23
09/16/08 18:23
Joined: Feb 2006
Posts: 616
Netherlands
cartoon_baboon Offline
User
cartoon_baboon  Offline
User

Joined: Feb 2006
Posts: 616
Netherlands
Some nice screens there - really make me want to try out the game!

cartoon_baboon

Re: Silas [Re: cartoon_baboon] #227916
09/16/08 19:34
09/16/08 19:34
Joined: Sep 2007
Posts: 761
Hrvatska (Croatia ), Slavonski...
cro_games Offline
User
cro_games  Offline
User

Joined: Sep 2007
Posts: 761
Hrvatska (Croatia ), Slavonski...
nice screens..


Hello everyone my name is Ivan Mandic from "Frozen pixel studio". wink
-----------------------------------
Homepage: www.fpx-studio.com
e-mail: emu_hunter_1990@hotmail.com
(working on a game engine)
Re: Silas [Re: cro_games] #227958
09/17/08 00:43
09/17/08 00:43
Joined: Nov 2004
Posts: 862
Australia
DavidLancaster Offline
User
DavidLancaster  Offline
User

Joined: Nov 2004
Posts: 862
Australia
Hi William, can't you control stencil shadows? ie put the .cast flag on to stop the stencil shadow casting on the model which casts the shadow, that saves alot of framerate. Then you can control which objects cast it? Maybe even turn it on off for certain models using a distance check?

Really looking forward to watching a video of this game!

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