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Re: Strip Mini-Golf - small update [Re: Dragon6261] #217239
07/22/08 07:09
07/22/08 07:09
Joined: Jun 2005
Posts: 1,001
Pennsylvania, USA
FoxZero Offline
Serious User
FoxZero  Offline
Serious User

Joined: Jun 2005
Posts: 1,001
Pennsylvania, USA
Originally Posted By: Dragon6261
No , I stink at human model making, but i can take a pre-exsiting one and deform the crap out of it. I tried to make some or get someone to make some decent one's for me, but people seem to stray from my projects due to the adult nature, or they want way to much money, and since i'm not making anything from these projects(strickly a hobby for me) I really can't afford what they want.


I know a few other designers on here that probably feel the same way, lmao. Dangerous Vaults? I wouldn't touch that with a ten foot pole; don't look it up.

I've met quite a few people who thanked me after stating that I intended to make an AO rated shooter. Games are so tame nowadays. I mean UT3 took out the full body dismemberment system from UT2K4!

So retaliate by substituting violence with sex and nudity! lol

Last edited by FoxZero; 07/22/08 07:10.

Check out my site http://foxzero.net
My band's website
http://wolf-hybrid.net

R.I.P. Dave Williams
Re: Strip Mini-Golf - small update [Re: FoxZero] #217253
07/22/08 10:52
07/22/08 10:52
Joined: Nov 2005
Posts: 232
Maine , United States
D
Dragon6261 Offline OP
Member
Dragon6261  Offline OP
Member
D

Joined: Nov 2005
Posts: 232
Maine , United States
Thanks Fox and Blue, and Fox, how's that shooter coming?


Dragonlair Digital Creations http://dragonlairme.tripod.com/
Re: Strip Mini-Golf - small update [Re: Dragon6261] #217392
07/22/08 21:43
07/22/08 21:43
Joined: Jun 2005
Posts: 1,001
Pennsylvania, USA
FoxZero Offline
Serious User
FoxZero  Offline
Serious User

Joined: Jun 2005
Posts: 1,001
Pennsylvania, USA
Eh, I'm reassembling a development team but I'm getting some hate on here because we're switching to a more capable engine. Hey A6 is great it's just not gona do a next gen game, especially a shooter.

Anyways the game is gona use real life weapon tactics over typical point and click shooters. Right now I'm studying guns heavily and how how bullets kill people to simulate real wounds, it's gona be sick. smile Oh, not to mention our innovative melee system is gona make Manhunt easy to play. lol

Once my budy gets back from vacation we're gona meet face to face and get some real level design done, but we won't put en up here,so our official site link is here http://trailofblood.foxzero.net

As far as I know this game won't feature any nudity lmao


Check out my site http://foxzero.net
My band's website
http://wolf-hybrid.net

R.I.P. Dave Williams
Re: Strip Mini-Golf - small update [Re: FoxZero] #217415
07/23/08 00:37
07/23/08 00:37
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
if your thinking of switching engines but want to get some work done in the time until then you might want to start looking into making your own custom level format/editor, that way you can start designing levels now, and just write an importer for whatever engine you switch to.

Re: Strip Mini-Golf - small update [Re: lostclimate] #217419
07/23/08 01:47
07/23/08 01:47
Joined: Jun 2005
Posts: 1,001
Pennsylvania, USA
FoxZero Offline
Serious User
FoxZero  Offline
Serious User

Joined: Jun 2005
Posts: 1,001
Pennsylvania, USA
That's a good idea. Thanks. I currently own several low budget model/scene editors that allow plug-ins. I was going to continue to use that software but the export part slipped my mind. Oh, and I have yet to try Blender, I own several programs that export to Blenders format.

I am working very hard on the project already, I'm doing tons of research and writing tons of documentation on the plot and gameplay mechanics. By the time I'm done the coders won't need to do any research as I've explained everything they need to know. smile But I'm sure developers would like to see some visual progress as well. Sucks I can't code or I would have stuck it out longer by myself, I envy you Dragon lol


Check out my site http://foxzero.net
My band's website
http://wolf-hybrid.net

R.I.P. Dave Williams
Re: Strip Mini-Golf - small update [Re: FoxZero] #217473
07/23/08 10:46
07/23/08 10:46
Joined: Nov 2005
Posts: 232
Maine , United States
D
Dragon6261 Offline OP
Member
Dragon6261  Offline OP
Member
D

Joined: Nov 2005
Posts: 232
Maine , United States
What Engine will you be using? You mentioned Blender, are you using thier game engine?


Dragonlair Digital Creations http://dragonlairme.tripod.com/
Re: Strip Mini-Golf - small update [Re: Dragon6261] #217565
07/23/08 20:21
07/23/08 20:21
Joined: Jun 2005
Posts: 1,001
Pennsylvania, USA
FoxZero Offline
Serious User
FoxZero  Offline
Serious User

Joined: Jun 2005
Posts: 1,001
Pennsylvania, USA
Honestly I'm not sure yet, so far Leadworks 2.0 might be my best bet since it specifically focuses on the features I want.


Check out my site http://foxzero.net
My band's website
http://wolf-hybrid.net

R.I.P. Dave Williams
Re: Strip Mini-Golf - small update [Re: FoxZero] #217673
07/24/08 10:55
07/24/08 10:55
Joined: Nov 2005
Posts: 232
Maine , United States
D
Dragon6261 Offline OP
Member
Dragon6261  Offline OP
Member
D

Joined: Nov 2005
Posts: 232
Maine , United States
Looks like a decent engine but sounds very graphic intensive and may leave out some people with lower end machines from playing your game. That's one of the reasons i have stuck with A6


Dragonlair Digital Creations http://dragonlairme.tripod.com/
Re: Strip Mini-Golf - small update [Re: Dragon6261] #217694
07/24/08 12:46
07/24/08 12:46
Joined: Nov 2005
Posts: 232
Maine , United States
D
Dragon6261 Offline OP
Member
Dragon6261  Offline OP
Member
D

Joined: Nov 2005
Posts: 232
Maine , United States
Originally Posted By: Dragon6261
Here is a preview of one of the players

Had to upgrade my plan at Tripod.


Dragonlair Digital Creations http://dragonlairme.tripod.com/
Re: Strip Mini-Golf - small update [Re: Dragon6261] #217698
07/24/08 12:56
07/24/08 12:56
Joined: Jul 2008
Posts: 1
S
saurabh28 Offline
Guest
saurabh28  Offline
Guest
S

Joined: Jul 2008
Posts: 1
Hi,
Your player image looks fine but it's givin too much shade of POSER. If possible I believe you should modify the character facial part to give it disjoint appearance with poser.....and more realistic....


Thanks & Regards,
Saurabh Passolia
Sr. Software Developer
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