I want to take my A7 Lite-C Game and replace the c_move code (for example) with the T7 method.
Quote from manual:
GEs can be created several ways. The traditional way of adding and editing entities using WED works the same as Template6: 1. Create a level and add Template7 project using **Project Manager**. 2. Add a entity in WED and attach one of the available t7 behaviors using the Property dialog. 3. Edit behavior using the Behavior dialog.
Yes, the manual was a little premature here. We'll put together a template7 project for the project manager, and better instructions for assigning T7 actions to existing code.
Re: T7 with Lite- C
[Re: jcl]
#218737 07/30/0809:1107/30/0809:11