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Re: Elder Scrolls IV Oblivion-like RPG possible?
[Re: AlbertoT]
#219480
08/02/08 19:02
08/02/08 19:02
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Joined: Aug 2005
Posts: 68 Everett, Washington
ghostryder
Junior Member
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Posts: 68
Everett, Washington
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Oh please. Spiderweb software is Jeff Vogel....
I quote from the book " Secrets of sages " pag 368 Mr Vogel said : " You wont' get rich ...but you can make a very very good living " and then According to Vogel his games are making six figures a year Not a milionair but definitly a pro Indeed. The rediculous claim Spiderweb sells 'millions of copies' is laughable. I don't know of but one independant title in gaming history that comes even close to a million except for 3d Wolfenstein and the Commander Keen shareware releases that led to the forming of Id software. Otherwise expect sales in the 10k to 15k range if it's a good game with a successful release. That may not sound like a lot but look at Spiderweb- direct downloads. That means at $29.95 that translates to $300,000. Not bad for a couple years work even if he spent a third of it on costs. I don't know what the difinition of "pro" is? Sales? Spiderweb is home based. About the only 'pro' aspect of it is online commerse and a legal corp filing. I have both. Costs a couple hundred dollars. Does that make me a pro? He's been at it for a while so that makes him successful and experienced but other than that not much seperates him from you or me.
Last edited by ghostryder; 08/02/08 19:18.
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Re: Elder Scrolls IV Oblivion-like RPG possible?
[Re: ghostryder]
#219484
08/02/08 19:32
08/02/08 19:32
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Joined: Dec 2007
Posts: 69
Kasey_Dee
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Give me a true RPG game like the original Fallout and I'd buy it bad graphics and all. Give me another poor copy of Doom and you couldn't pay me to play it. Agreed 100%. I was bored with Oblivion a long time ago. They spent so much time on the eye candy and neglected good game play. Not enough factions to join for one thing. Unfortunately I have tried to talk friends into playing certain good older games and they will not play them because they think the graphics are crappy. They are missing out on great game play! You can create immersivity with any graphics provided you maintain consistency.
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Re: Elder Scrolls IV Oblivion-like RPG possible?
[Re: ghostryder]
#219491
08/02/08 19:54
08/02/08 19:54
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Joined: Oct 2006
Posts: 1,245
AlbertoT
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Posts: 1,245
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Indeed. The rediculous claim Spiderweb sells 'millions of copies' is laughable.
Never said " milions of copies" I don't know what the difinition of "pro" is?
No problem , I know it A pro is someone who makes a (good) living on game programming
Last edited by AlbertoT; 08/02/08 19:55.
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Re: Elder Scrolls IV Oblivion-like RPG possible?
[Re: AlbertoT]
#219508
08/02/08 22:52
08/02/08 22:52
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Joined: Aug 2005
Posts: 68 Everett, Washington
ghostryder
Junior Member
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Posts: 68
Everett, Washington
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Indeed. The rediculous claim Spiderweb sells 'millions of copies' is laughable.
Never said " milions of copies" I don't know what the difinition of "pro" is?
No problem , I know it A pro is someone who makes a (good) living on game programming ummm....: Quote from your post: Spiderweb is a small but professional software house, they are around since a long time Their turnover is in the range of milions usd I agree with Blade Dont set too ambitious targetsYou have 3 types of software developers. Independant (that's you and me) Small house (which is still you and me but we are making money)and Big hous funded teams. To me if your not big house funded your not pro. Spiderweb is Not big house funded.
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Re: Elder Scrolls IV Oblivion-like RPG possible?
[Re: AlbertoT]
#219510
08/02/08 22:59
08/02/08 22:59
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Joined: Jul 2008
Posts: 50 Finland
Vilde
OP
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OP
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Posts: 50
Finland
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If you wish to do an rpg do not throw it out. Start with one small segment of your world and build that world and quests.
For an example say you wanted to rebuild Oblivion. I would start with the Imperial City. Not all buildings are enterable at this point but add locked doors that can be opened with interiors in the future. Well, this sounds good way to start the RPG. I think I could have two projects going at the same time (so if I get bored to another i can change...). I have actually tried to make some pieces street and save them as prefabs, but I have serious problems with the textures as they are screwed up when I import the prefab... There are lots of other problems; example: I have no idea how to even make a char have animations in game or add weapons... So as I'm almost complete beginner, where should I start the building? (1.character movement 2.weapon system 3.skills 4.enemies 5.accessible houses). <-- I have no idea how to make any of them... Sorry if I am asking too much and too stupid things... I just want to know how to do things the best way.
Last edited by Vilde; 08/02/08 23:11.
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Re: Elder Scrolls IV Oblivion-like RPG possible?
[Re: Vilde]
#219511
08/02/08 23:14
08/02/08 23:14
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Joined: Jan 2008
Posts: 1,580
Blade280891
Serious User
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Serious User
Joined: Jan 2008
Posts: 1,580
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As i suggested, i think you should just start with something small. I would advise for you to get familiar with MED,WED and SED first and learn how to do use these , and then i would start learning some modelling make some models to test your skills, also do some level design, and experiment with textures,lighting and layout. Also try going through the Lite-c workshops, as they are very usefull.
My Avatar Randomness V2"Someone get me to the doctor, and someone call the nurse And someone buy me roses, and someone burned the church"
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Re: Elder Scrolls IV Oblivion-like RPG possible?
[Re: Blade280891]
#219515
08/02/08 23:54
08/02/08 23:54
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Joined: Jul 2008
Posts: 50 Finland
Vilde
OP
Junior Member
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OP
Junior Member
Joined: Jul 2008
Posts: 50
Finland
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So I think that small could be the robot game thing (or maybe a simple Super Mario styled platform jumping game with very simple models)... Actually (I think) I am quite good with MED already... Also I know all/most of the basics in WED... So I think I'll be making this robot model and a small map where it will be. After that I'm going to check some tutorials for movement making (If I can find any)... Or are the Lite-C workshops kindof tutorials? And where I can find them I think this is all for now... Coming back to this later. Thanks again for helping.
Last edited by Vilde; 08/02/08 23:55.
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Re: Elder Scrolls IV Oblivion-like RPG possible?
[Re: Vilde]
#219517
08/02/08 23:57
08/02/08 23:57
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Joined: Jan 2008
Posts: 1,580
Blade280891
Serious User
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Serious User
Joined: Jan 2008
Posts: 1,580
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Yer the workshops are tutorials, they teach everything you need for movement and more.
My Avatar Randomness V2"Someone get me to the doctor, and someone call the nurse And someone buy me roses, and someone burned the church"
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Re: Elder Scrolls IV Oblivion-like RPG possible?
[Re: Blade280891]
#219521
08/03/08 00:23
08/03/08 00:23
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Joined: Jul 2008
Posts: 50 Finland
Vilde
OP
Junior Member
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OP
Junior Member
Joined: Jul 2008
Posts: 50
Finland
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okay I found a C-script workshop at GameStudio Wiki... Gonna have a look at it tomorrow. For now I must ask what could be wrong with my prefab of a piece of street. The textures aren't even nearly where i put them before saving as prefab (I also texture locked them before save)and I can't even run the level because I get error which says one of the textures is bad sized... (36x256) I think it would be easier to make levels with working prefabs
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