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Re: Unnamed RPG project [Re: bomber] #221093
08/12/08 09:22
08/12/08 09:22
Joined: Feb 2006
Posts: 616
Netherlands
cartoon_baboon Offline
User
cartoon_baboon  Offline
User

Joined: Feb 2006
Posts: 616
Netherlands
Well The Darkmountain project also started small and look how far that is!

So it definitely can be done - it just needs determination!

Re: Unnamed RPG project [Re: cartoon_baboon] #221105
08/12/08 11:34
08/12/08 11:34
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
aztec Offline

Expert
aztec  Offline

Expert

Joined: Apr 2005
Posts: 2,332
Germany, BaWü
yeah I agree.
the start is allways the time to get a lot of motivation
and we dont want to drag him down do we?
maybe you dont need to do all by yourself try searching for free nodels if you cant get it done.

Regards

Aztec wink


Visit:
schwenkschuster-design.de
Re: Unnamed RPG project [Re: aztec] #221115
08/12/08 13:07
08/12/08 13:07
Joined: Nov 2004
Posts: 862
Australia
DavidLancaster Offline
User
DavidLancaster  Offline
User

Joined: Nov 2004
Posts: 862
Australia
Whether or not you finish the project the experience and skills you learn along the way will be incredibly valuable to becoming a great game developer. Keep up the good work!

Re: Unnamed RPG project [Re: DavidLancaster] #221125
08/12/08 13:58
08/12/08 13:58
Joined: Jul 2008
Posts: 50
Finland
V
Vilde Offline OP
Junior Member
Vilde  Offline OP
Junior Member
V

Joined: Jul 2008
Posts: 50
Finland
Yes, it might be true this one never finishes. But I won't quit easily. Also I'm going to go in some coding (or whatever it is in english) school to study a lot and start game making as my career. (It's not a "HEY I WANNA BE MAKERS OF TEH GAMZORZ!! =D"-idea it's the future smile )

I know all you experts think "Lol you're just a noob who can't make anything :P" but I have lots of experience in map making and texture editing/drawing/making... I think that makes things a bit easier too. smile

Last edited by Vilde; 08/12/08 13:59.
Re: Unnamed RPG project [Re: Vilde] #221126
08/12/08 14:01
08/12/08 14:01
Joined: Jan 2008
Posts: 1,580
Blade280891 Offline
Serious User
Blade280891  Offline
Serious User

Joined: Jan 2008
Posts: 1,580
Well then good luck, btw any models you make keep, in case you need them in the future ,same with any code,maps ,textures anything. If you need any help i know some coding (lite-c) and can make some models and maps.


My Avatar Randomness V2

"Someone get me to the doctor, and someone call the nurse
And someone buy me roses, and someone burned the church"
Re: Unnamed RPG project [Re: Blade280891] #221142
08/12/08 14:40
08/12/08 14:40
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Starting small is the best option for gaining experience but it's a free world thus why can't you try smile smile
There is always a chance that it succeeds but you will definitly gain a higher chance when you make it a small Oblivion-like project wink wink (like you mentioned ^^)

Cheers

Frazzle


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Re: Unnamed RPG project [Re: frazzle] #221147
08/12/08 14:50
08/12/08 14:50
Joined: Jan 2008
Posts: 1,580
Blade280891 Offline
Serious User
Blade280891  Offline
Serious User

Joined: Jan 2008
Posts: 1,580
I would advise intesne-x for the AI though, make your life easier and the game come together faster


My Avatar Randomness V2

"Someone get me to the doctor, and someone call the nurse
And someone buy me roses, and someone burned the church"
Re: Unnamed RPG project [Re: Vilde] #221149
08/12/08 14:52
08/12/08 14:52
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline
Expert
mpdeveloper_B  Offline
Expert

Joined: Feb 2006
Posts: 2,185
Originally Posted By: Vilde
I know all you experts think "Lol you're just a noob who can't make anything :P" but I have lots of experience in map making and texture editing/drawing/making... I think that makes things a bit easier too. smile


And those guys who think they are experts haven't finished a game, those of us who have know that it takes determination and if you have that, you'll finish it. Just don't stop in the hard parts of the project, considering it is your first (?) there will be some hard parts, but continue anyway. Keep going with the project, although I think you did start the topic too early (you should have more to show, but that's my opinion), but I'll be watching this project to see how it turns out. Good luck smile


- aka Manslayer101
Re: Unnamed RPG project [Re: mpdeveloper_B] #221155
08/12/08 14:58
08/12/08 14:58
Joined: Jul 2008
Posts: 50
Finland
V
Vilde Offline OP
Junior Member
Vilde  Offline OP
Junior Member
V

Joined: Jul 2008
Posts: 50
Finland
Yeah it's good not to stop in hard parts... I just usually slow down a bit. My progress at the time is already kind of slow as I'm being very busy with other things but I think it's funnier and better to make slow than making it too fast...

The next thing I'm making is a simple house. I already have a wall model and next will be the door and window parts.

Great thing people are interested in this and like to give help (I've already got more help than I thought I could get laugh )

I'll be posting new pictures as I make some progress... wink

Re: Unnamed RPG project [Re: Vilde] #221156
08/12/08 15:00
08/12/08 15:00
Joined: Apr 2005
Posts: 3,815
Finland
Inestical Offline
Rabbit Developer
Inestical  Offline
Rabbit Developer

Joined: Apr 2005
Posts: 3,815
Finland
When I said this project will not finish, I meant that the game won't be as described, but something else.

I can't take game project seriously if all I can see is piece of pavement.


"Yesterday was once today's tomorrow."
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