I posted this in a different forum a while back and didn't get a solution. So I may as well try here.
In the corners of my map I get a white-out...as in the second pic below:
But when the camera gets too close to the corner this happens:
I've tried countless isolations and code changes, etc., to find the problem with no luck. But it happens with both the player camera and the free camera.
Any ideas, no matter how far out, will be appreciated. Even magnetic rays from UFO's will be taken seriously.