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Re: Bump Mapping Shader [Re: nightshade] #22270
06/29/05 11:04
06/29/05 11:04
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
Senior Expert
ello  Offline
Senior Expert

Joined: Oct 2002
Posts: 8,939
planet.earth
better say goodbye to that idea. it is getting miles too slow. just be patient and wait for matt to complete his dll and than you will have anything you want. in the meantime start converting your level to mdl-based level


www.earthcontrol.de
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Re: Bump Mapping Shader [Re: ello] #22271
06/29/05 11:42
06/29/05 11:42
Joined: Mar 2003
Posts: 1,095
Germany
nightshade Offline
Serious User
nightshade  Offline
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Joined: Mar 2003
Posts: 1,095
Germany
bahnhof????
Nein ich will nur die .zip haben, weil bei mir alle Shader gingen und auf Modells nur Shaders is umständlich;).

EDIT : Habe sie:); hat sich erledigt .

Last edited by Reaver; 06/29/05 18:15.
Re: Bump Mapping Shader [Re: nightshade] #22272
06/29/05 19:12
06/29/05 19:12
Joined: Sep 2004
Posts: 1,214
Austin, Texas
Josh_Arldt Offline
Senior Developer
Josh_Arldt  Offline
Senior Developer

Joined: Sep 2004
Posts: 1,214
Austin, Texas
@ Reaver if you could accept private messages I would send you a bumpmapping shader that works on level geometry for you to play around with. With Steempipes shader there is no lighting and the block have to be set to flat mode... so I won't give you that one...

Both of these bumpmapping shaders that work on geometry aren't really worth it and are sorta slow and you can do the same thing in photoshop... the bumps arent dynamic and don't react so light positions... the bump stay the same.

Re: Bump Mapping Shader [Re: Josh_Arldt] #22273
06/30/05 09:56
06/30/05 09:56
Joined: Mar 2003
Posts: 1,095
Germany
nightshade Offline
Serious User
nightshade  Offline
Serious User

Joined: Mar 2003
Posts: 1,095
Germany
Ok, thanks for the tips. I dont know, who changed the settings, that I cannot accept pm's. But I changed it, so you can send it.
Reaver

Re: Bump Mapping Shader [Re: oliver2s] #22274
07/02/05 06:35
07/02/05 06:35
Joined: Sep 2002
Posts: 344
São Paulo SP Brazil
Marcio Esper Offline
Senior Member
Marcio Esper  Offline
Senior Member

Joined: Sep 2002
Posts: 344
São Paulo SP Brazil
Hi,

Very cool effect.

It is possible to use shaders with a comercial edition of game studio A6 or just in the professional edition it can be used ?

I try to use this code in a test but I get an error when the program start.

Thank you for atention and sorry the terrible english.

Best regards,

Marcio

Re: Bump Mapping Shader [Re: Marcio Esper] #22275
07/02/05 06:44
07/02/05 06:44
Joined: Sep 2004
Posts: 1,214
Austin, Texas
Josh_Arldt Offline
Senior Developer
Josh_Arldt  Offline
Senior Developer

Joined: Sep 2004
Posts: 1,214
Austin, Texas
You can use this effect in the commercial edition.
You need to have the latest update and DX9 installed.

Re: Bump Mapping Shader [Re: Captain_Kiyaku] #22276
03/05/06 16:46
03/05/06 16:46
Joined: Mar 2006
Posts: 64
Bayern
F
fear Offline
Junior Member
fear  Offline
Junior Member
F

Joined: Mar 2006
Posts: 64
Bayern
funktioniert das auch mit der standart version?
bei mir kommt da immer ein error...

Re: Bump Mapping Shader [Re: fear] #22277
03/05/06 16:53
03/05/06 16:53
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
nein, ab comm.

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